Searched refs:DepthStencil (Results 1 – 4 of 4) sorted by relevance
15 depthStencil(context.createRenderbuffer<gl::RenderbufferType::DepthStencil>(size_)), in View()20 gl::Renderbuffer<gl::RenderbufferType::DepthStencil> depthStencil;
96 type == RenderbufferType::DepthStencil || in createRenderbuffer()103 const Renderbuffer<RenderbufferType::DepthStencil>&);106 const Renderbuffer<RenderbufferType::DepthStencil>&);
32 static_assert(underlying_type(RenderbufferType::DepthStencil) == GL_DEPTH24_STENCIL8, "OpenGL type …34 static_assert(underlying_type(RenderbufferType::DepthStencil) == GL_DEPTH24_STENCIL8_OES, "OpenGL t…453 const Renderbuffer<RenderbufferType::DepthStencil>& depthStencil) { in bindDepthStencilRenderbuffer()469 const Renderbuffer<RenderbufferType::DepthStencil>& depthStencil) { in createFramebuffer()493 const Renderbuffer<RenderbufferType::DepthStencil>& depthStencil) { in createFramebuffer()
47 DepthStencil = 0x88F0, enumerator