Searched refs:DGAAvailable (Results 1 – 2 of 2) sorted by relevance
564 DGAAvailable(int index) in DGAAvailable() function1280 if (!DGAAvailable(stuff->screen)) in ProcXDGAOpenFramebuffer()1314 if (!DGAAvailable(stuff->screen)) in ProcXDGACloseFramebuffer()1342 if (!DGAAvailable(stuff->screen)) { in ProcXDGAQueryModes()1460 if (!DGAAvailable(stuff->screen)) in ProcXDGASetMode()1809 if (!DGAAvailable(stuff->screen)) in ProcXF86DGAGetVideoLL()1846 if (!DGAAvailable(stuff->screen)) in ProcXF86DGADirectVideo()1909 if (!DGAAvailable(stuff->screen)) in ProcXF86DGAGetViewPortSize()1937 if (!DGAAvailable(stuff->screen)) in ProcXF86DGASetViewPort()2031 if (DGAAvailable(stuff->screen)) in ProcXF86DGAQueryDirectVideo()
72500 xf86dga: handle DGAAvailable for gpu screens. (v2)72502 v2: Split out DGAAvailable into two interfaces, one for calls from protocol