Searched refs:CurrentCursor (Results 1 – 3 of 3) sorted by relevance
75 ScreenPriv->CurrentCursor = NULL; in xf86InitCursor()133 if (ScreenPriv->CurrentCursor) in xf86CursorCloseScreen()134 FreeCursor(ScreenPriv->CurrentCursor, None); in xf86CursorCloseScreen()214 if (!enable && ScreenPriv->CurrentCursor != NullCursor) { in xf86CursorEnableDisableFBAccess()215 CursorPtr currentCursor = RefCursor(ScreenPriv->CurrentCursor); in xf86CursorEnableDisableFBAccess()260 ScreenPriv->CursorToRestore = ScreenPriv->CurrentCursor; in xf86CursorSwitchMode()317 if (ScreenPriv->CurrentCursor) in xf86CursorSetCursor()318 FreeCursor(ScreenPriv->CurrentCursor, None); in xf86CursorSetCursor()319 ScreenPriv->CurrentCursor = NullCursor; in xf86CursorSetCursor()327 if (ScreenPriv->CurrentCursor) in xf86CursorSetCursor()[all …]
20 CursorPtr CurrentCursor, CursorToRestore; member
949 The same pointer is kept in CurrentCursor as well, therefore two21473 The CurrentCursor is always attached to the master GPU.124572 xfixes: allocate CurrentCursor for all devices.124576 change CurrentCursor to a MAXDEVICES array.