Searched refs:CircleBucket (Results 1 – 3 of 3) sorted by relevance
13 CircleBucket::CircleBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*… in CircleBucket() function in mbgl::CircleBucket26 void CircleBucket::upload(gl::Context& context) { in upload()37 bool CircleBucket::hasData() const { in hasData()41 void CircleBucket::addFeature(const GeometryTileFeature& feature, in addFeature()104 float CircleBucket::getQueryRadius(const RenderLayer& layer) const { in getQueryRadius()
16 class CircleBucket : public Bucket { class18 CircleBucket(const BucketParameters&, const std::vector<const RenderLayer*>&);41 inline bool Bucket::is<CircleBucket>() const { in is()
27 return std::make_unique<CircleBucket>(parameters, layers); in createBucket()59 auto bucket_ = tile.tile.getBucket<CircleBucket>(*baseImpl); in render()63 CircleBucket& bucket = *bucket_; in render()