Searched refs:BufferID (Results 1 – 9 of 9) sorted by relevance
26 void operator()(BufferID) const;53 using UniqueBuffer = std_experimental::unique_resource<BufferID, detail::BufferDeleter>;
8 void VertexArray::bind(Context& context, BufferID indexBuffer, const AttributeBindingArray& binding… in bind()
59 void bind(Context&, BufferID indexBuffer, const AttributeBindingArray&);
20 void BufferDeleter::operator()(BufferID id) const { in operator ()()
12 using BufferID = uint32_t; typedef
223 using Type = gl::BufferID;230 using Type = gl::BufferID;
53 static_assert(std::is_same<BufferID, GLuint>::value, "OpenGL type mismatch");245 BufferID id = 0; in createVertexBuffer()259 BufferID id = 0; in createIndexBuffer()
35 BufferID vertexBuffer;
297 std::vector<BufferID> abandonedBuffers;