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Searched refs:BiDi (Results 1 – 7 of 7) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/platform/qt/src/
H A Dbidi.cpp18 void BiDi::mergeParagraphLineBreaks(std::set<std::size_t>& lineBreakPoints) { in mergeParagraphLineBreaks()
23 BiDi::applyLineBreaking(std::set<std::size_t> lineBreakPoints) { in applyLineBreaking()
36 BiDi::BiDi() : impl(std::make_unique<BiDiImpl>()) in BiDi() function in mbgl::BiDi
40 BiDi::~BiDi() = default;
42 std::vector<std::u16string> BiDi::processText(const std::u16string& input, std::set<std::size_t> li… in processText()
47 std::u16string BiDi::getLine(std::size_t start, std::size_t end) { in getLine()
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/platform/default/
H A Dbidi.cpp25 BiDi::BiDi() : impl(std::make_unique<BiDiImpl>()) {} in BiDi() function in mbgl::BiDi
26 BiDi::~BiDi() = default;
56 void BiDi::mergeParagraphLineBreaks(std::set<size_t>& lineBreakPoints) { in mergeParagraphLineBreaks()
72 std::vector<std::u16string> BiDi::applyLineBreaking(std::set<std::size_t> lineBreakPoints) { in applyLineBreaking()
91 std::vector<std::u16string> BiDi::processText(const std::u16string& input, in processText()
105 std::u16string BiDi::getLine(std::size_t start, std::size_t end) { in getLine()
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/text/
H A Dbidi.hpp12 class BiDi;
17 class BiDi : private util::noncopyable { class
19 BiDi();
20 ~BiDi();
H A Dshaping.hpp10 class BiDi;
57 BiDi& bidi,
H A Dshaping.cpp334 BiDi& bidi, in getShaping()
/OK3568_Linux_fs/yocto/poky/meta/recipes-support/fribidi/
H A Dfribidi_1.0.12.bb3 of interactive editors and widgets that implement BiDi functionality. \
4 The BiDi algorithm is a prerequisite for supporting right-to-left scripts such \
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/layout/
H A Dsymbol_layout.hpp90BiDi bidi; // Consider moving this up to geometry tile worker to reduce reinstantiation costs; use…