Searched refs:BaseVertex (Results 1 – 1 of 1) sorted by relevance
128 using BaseVertex = gl::detail::Vertex<BaseAttribute>; typedef in mbgl::SourceFunctionPaintPropertyBinder143 vertexVector.emplace_back(BaseVertex { value }); in populateVertexVector()175 gl::VertexVector<BaseVertex> vertexVector;176 optional<gl::VertexBuffer<BaseVertex>> vertexBuffer;