Searched refs:AddTriangles (Results 1 – 5 of 5) sorted by relevance
503 ps->AddTriangles = fbAddTriangles; in fbPictureInit()
335 AddTrianglesProcPtr AddTriangles; member
583 ps->AddTriangles = 0; /* requires DDX support */ in miPictureInit()
1210 (*ps->AddTriangles) (pPicture, -bounds.x1, -bounds.y1, ntri, tris); in exaTriangles()
160721 exaRasterizeTrapezoid/AddTriangles. Adapt manual damage tracking to new