Searched refs:ANIMATION_DURATION (Results 1 – 1 of 1) sorted by relevance
62 #define ANIMATION_DURATION 4000 macro79 easingCurve.setPeriod(ANIMATION_DURATION); in PlaneController()127 finishTime = startTime.addMSecs(ANIMATION_DURATION); in startFlight()172 progress = ((qreal)startTime.msecsTo(current) / ANIMATION_DURATION); in updatePosition()