Searched refs:ALut3D (Results 1 – 5 of 5) sorted by relevance
27 for (int i = 0; i < lut3d_v2->ALut3D.lutAll_len; i++) in CalibV2Lut3DFree()28 free(lut3d_v2->ALut3D.lutAll[i].name); in CalibV2Lut3DFree()29 free(lut3d_v2->ALut3D.lutAll); in CalibV2Lut3DFree()46 lut3d_v2->ALut3D.lutAll_len = 1; in convertLut3DCalib2CalibV2()47 lut3d_v2->ALut3D.lutAll = (CalibDbV2_Lut3D_LutPara_t*)malloc(sizeof(CalibDbV2_Lut3D_LutPara_t)); in convertLut3DCalib2CalibV2()48 lut3d_v2->ALut3D.lutAll[0].name = (char*)malloc(sizeof(char)*20); in convertLut3DCalib2CalibV2()54 lut3d_v2->ALut3D.damp_en = 1; in convertLut3DCalib2CalibV2()55 sprintf(lut3d_v2->ALut3D.lutAll[0].name, "%s", "Normal"); in convertLut3DCalib2CalibV2()56 lut3d_v2->ALut3D.lutAll[0].awbGain[0] = 1.0; in convertLut3DCalib2CalibV2()57 lut3d_v2->ALut3D.lutAll[0].awbGain[1] = 1.0; in convertLut3DCalib2CalibV2()[all …]
1586 CalibDbV2_Lut3D_Auto_Para_t* ALut3D = &lut3d->ALut3D; in CamCalibDbFreeLut3dCtx() local1587 if (ALut3D->lutAll) { in CamCalibDbFreeLut3dCtx()1588 CalibDbV2_Lut3D_LutPara_t* lutAll = ALut3D->lutAll; in CamCalibDbFreeLut3dCtx()1589 for (int i = 0; i < ALut3D->lutAll_len; i++) { in CamCalibDbFreeLut3dCtx()1595 calib_free(ALut3D->lutAll); in CamCalibDbFreeLut3dCtx()
250 …et = lut3d_index_estimation(hAlut3d->calibV2_lut3d->ALut3D.lutAll_len, hAlut3d->calibV2_lut3d->ALu… in Alut3dAutoConfig()255 dominateListSize = hAlut3d->calibV2_lut3d->ALut3D.lutAll_len*2+1; in Alut3dAutoConfig()257 …t3d->restinfo.dominateIdxList, dominateListSize, hAlut3d->calibV2_lut3d->ALut3D.lutAll_len, &domin… in Alut3dAutoConfig()260 pLutProfile = &hAlut3d->calibV2_lut3d->ALut3D.lutAll[dominateProfileIdx]; in Alut3dAutoConfig()261 hAlut3d->restinfo.pLutProfile = &hAlut3d->calibV2_lut3d->ALut3D.lutAll[dominateProfileIdx]; in Alut3dAutoConfig()290 …if ((!hAlut3d->calibV2_lut3d->ALut3D.damp_en) && (hAlut3d->update)) { // dampen = 0 && (alp change… in Alut3dAutoConfig()295 …} else if (hAlut3d->calibV2_lut3d->ALut3D.damp_en && ((hAlut3d->swinfo.count <= 1) || (hAlut3d->sw… in Alut3dAutoConfig()301 …} else if (hAlut3d->calibV2_lut3d->ALut3D.damp_en && (hAlut3d->swinfo.awbIIRDampCoef > 0.0) && ((!… in Alut3dAutoConfig()
83 CalibDbV2_Lut3D_Auto_Para_t ALut3D; member
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