1 /* 2 * Export window information for the Windows-OpenGL GLX implementation. 3 * 4 * Authors: Alexander Gottwald 5 */ 6 7 #include <X11/Xwindows.h> 8 #include <windowstr.h> 9 10 HWND winGetWindowInfo(WindowPtr pWin); 11 Bool winCheckScreenAiglxIsSupported(ScreenPtr pScreen); 12 void winSetScreenAiglxIsActive(ScreenPtr pScreen); 13