1 #ifndef _UTOPIA_MODULE_H_ 2 #define _UTOPIA_MODULE_H_ 3 4 #include "MsTypes.h" 5 6 enum { 7 UTOPIA_POOL_ID_DATA, 8 } eUtopiaPoolID; 9 10 MS_U32 _UtopiaModule_Ioctl(void** pInstant, MS_U32 u32Cmd, MS_U32* pu32Args); 11 MS_U32 UTOPIARegisterToUtopia(FUtopiaOpen ModuleType); 12 13 enum { 14 CHANGE_DEBUG_LEVEL_BY_MODULE, 15 HOOK_MODULE_IOCTL_BY_MODULE, 16 HOOK_MODULE_CMD_BY_MODULE, 17 DUMP_MODULE_HW_REGISTER, 18 DUMP_MODULE_STRUCTURE, 19 DUMP_INSTANT_STRUCTURE, 20 DUMP2MEMORY_MODULE_HW_REGISTER, 21 DUMP2MEMORY_MODULE_STRUCTURE, 22 DUMP2MEMORY_INSTANT_STRUCTURE, 23 SHOW_RESOURCE_STATUS_BY_MODULE, 24 } eUtopiaModuleIoctlOpt; 25 26 #endif 27