xref: /OK3568_Linux_fs/app/forlinx/flapp/src/plugins/imxwayland/qmlvideofx/shaders/gaussianblur_h.fsh (revision 4882a59341e53eb6f0b4789bf948001014eff981)
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33
34uniform float dividerValue;
35uniform float blurSize;
36
37uniform sampler2D source;
38uniform lowp float qt_Opacity;
39varying vec2 qt_TexCoord0;
40
41void main()
42{
43    vec2 uv = qt_TexCoord0.xy;
44    vec4 c = vec4(0.0);
45    if (uv.x < dividerValue) {
46        c += texture2D(source, uv - vec2(4.0*blurSize, 0.0)) * 0.05;
47        c += texture2D(source, uv - vec2(3.0*blurSize, 0.0)) * 0.09;
48        c += texture2D(source, uv - vec2(2.0*blurSize, 0.0)) * 0.12;
49        c += texture2D(source, uv - vec2(1.0*blurSize, 0.0)) * 0.15;
50        c += texture2D(source, uv) * 0.18;
51        c += texture2D(source, uv + vec2(1.0*blurSize, 0.0)) * 0.15;
52        c += texture2D(source, uv + vec2(2.0*blurSize, 0.0)) * 0.12;
53        c += texture2D(source, uv + vec2(3.0*blurSize, 0.0)) * 0.09;
54        c += texture2D(source, uv + vec2(4.0*blurSize, 0.0)) * 0.05;
55    } else {
56        c = texture2D(source, qt_TexCoord0);
57    }
58    gl_FragColor = qt_Opacity * c;
59}
60