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37 
38 #ifndef QSGMAPBOXGLNODE_H
39 #define QSGMAPBOXGLNODE_H
40 
41 #include <QtQuick/QQuickWindow>
42 #include <QtQuick/QSGRenderNode>
43 #include <QtQuick/QSGSimpleTextureNode>
44 #include <QtQuick/private/qsgtexture_p.h>
45 #include <QtGui/QOpenGLFramebufferObject>
46 
47 #include <QMapboxGL>
48 
49 class QGeoMapMapboxGL;
50 
51 class QSGMapboxGLTextureNode : public QSGSimpleTextureNode
52 {
53 public:
54     QSGMapboxGLTextureNode(const QMapboxGLSettings &, const QSize &, qreal pixelRatio, QGeoMapMapboxGL *geoMap);
55 
56     QMapboxGL* map() const;
57 
58     void resize(const QSize &size, qreal pixelRatio);
59     void render(QQuickWindow *);
60 
61 private:
62     QScopedPointer<QMapboxGL> m_map;
63     QScopedPointer<QOpenGLFramebufferObject> m_fbo;
64 };
65 
66 class QSGMapboxGLRenderNode : public QSGRenderNode
67 {
68 public:
69     QSGMapboxGLRenderNode(const QMapboxGLSettings &, const QSize &, qreal pixelRatio, QGeoMapMapboxGL *geoMap);
70 
71     QMapboxGL* map() const;
72 
73     // QSGRenderNode
74     void render(const RenderState *state) override;
75     StateFlags changedStates() const override;
76 
77 private:
78     QScopedPointer<QMapboxGL> m_map;
79 };
80 
81 #endif // QSGMAPBOXGLNODE_H
82