xref: /OK3568_Linux_fs/app/forlinx/flapp/src/plugins/imxwayland/qmlvideofx/qml/qmlvideofx/Effect.qml (revision 4882a59341e53eb6f0b4789bf948001014eff981)
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33
34import QtQuick 2.0
35
36ShaderEffect {
37    property variant source
38    property ListModel parameters: ListModel { }
39    property bool divider: true
40    property real dividerValue: 0.5
41    property real targetWidth: 0
42    property real targetHeight: 0
43    property string fragmentShaderFilename
44    property string vertexShaderFilename
45
46    QtObject {
47        id: d
48        property string fragmentShaderCommon: "
49            #ifdef GL_ES
50                precision mediump float;
51            #else
52            #   define lowp
53            #   define mediump
54            #   define highp
55            #endif // GL_ES
56        "
57    }
58
59    // The following is a workaround for the fact that ShaderEffect
60    // doesn't provide a way for shader programs to be read from a file,
61    // rather than being inline in the QML file
62
63    onFragmentShaderFilenameChanged:
64        fragmentShader = d.fragmentShaderCommon + fileReader.readFile(":shaders/" + fragmentShaderFilename)
65    onVertexShaderFilenameChanged:
66        vertexShader = fileReader.readFile(vertexShaderFilename)
67}
68