1 /*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <linux/input.h>
18 #include <pthread.h>
19 #include <stdarg.h>
20 #include <stdio.h>
21 #include <stdlib.h>
22 #include <string.h>
23 #include <sys/reboot.h>
24 #include <sys/time.h>
25 #include <time.h>
26 #include <unistd.h>
27
28 #include "common.h"
29 #include "minui/minui.h"
30 #include "recovery_ui.h"
31
32 #define MAX_COLS 96
33 #define MAX_ROWS 32
34
35 #define CHAR_WIDTH 10
36 #define CHAR_HEIGHT 18
37
38 extern int g_key_test ;
39
40
41 #define PROGRESSBAR_INDETERMINATE_STATES 6
42 #define PROGRESSBAR_INDETERMINATE_FPS 15
43
44 static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
45 static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
46 static gr_surface gProgressBarIndeterminate[PROGRESSBAR_INDETERMINATE_STATES];
47 static gr_surface gProgressBarEmpty;
48 static gr_surface gProgressBarFill;
49
50 static const struct { gr_surface* surface; const char *name; } BITMAPS[] = {
51 { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
52 { &gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error" },
53 { &gProgressBarIndeterminate[0], "indeterminate1" },
54 { &gProgressBarIndeterminate[1], "indeterminate2" },
55 { &gProgressBarIndeterminate[2], "indeterminate3" },
56 { &gProgressBarIndeterminate[3], "indeterminate4" },
57 { &gProgressBarIndeterminate[4], "indeterminate5" },
58 { &gProgressBarIndeterminate[5], "indeterminate6" },
59 { &gProgressBarEmpty, "progress_empty" },
60 { &gProgressBarFill, "progress_fill" },
61 { NULL, NULL },
62 };
63
64 static gr_surface gCurrentIcon = NULL;
65
66 static enum ProgressBarType {
67 PROGRESSBAR_TYPE_NONE,
68 PROGRESSBAR_TYPE_INDETERMINATE,
69 PROGRESSBAR_TYPE_NORMAL,
70 } gProgressBarType = PROGRESSBAR_TYPE_NONE;
71
72 // Progress bar scope of current operation
73 static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
74 static time_t gProgressScopeTime, gProgressScopeDuration;
75
76 // Set to 1 when both graphics pages are the same (except for the progress bar)
77 static int gPagesIdentical = 0;
78
79 // Log text overlay, displayed when a magic key is pressed
80 static char text[MAX_ROWS][MAX_COLS];
81 static int text_cols = 0, text_rows = 0;
82 static int text_col = 0, text_row = 0, text_top = 0;
83 static int show_text = 1;
84
85 static char menu[MAX_ROWS][MAX_COLS];
86 static int show_menu = 0;
87 static int menu_top = 0, menu_items = 0, menu_sel = 0;
88
89 // Key event input queue
90 static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
91 static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
92 static int key_queue[256], key_queue_len = 0;
93 static volatile char key_pressed[KEY_MAX + 1];
94
95
96 //-----------------------------------------------------------------------------
97 //#define _EVENT_LOGGING 0
98
99 static int touch_tp_state = 0;
100
101 typedef struct{
102 int t_col;
103 int t_row;
104 int r;
105 int g;
106 int b;
107 int a;
108 } textInfo;
109
110 textInfo itemsInfo[MAX_ROWS];
111
112 typedef struct{
113 int left;
114 int top;
115 int right;
116 int bottom;
117 int r;
118 int g;
119 int b;
120 int a;
121 } FillColorTile;
122 FillColorTile tiles[kMaxTiles];
123 int tiles_count = 0;
124
125 typedef struct{
126 int x0;
127 int y0;
128 int x1;
129 int y1;
130 int linewidth;
131 int r;
132 int g;
133 int b;
134 int a;
135 } LineInfo;
136 LineInfo lines[kMaxTiles];
137 int lines_count = 0;
138
139
140 typedef enum {
141 TOUCH_START = 0,
142 TOUCH_DRAG = 1,
143 TOUCH_RELEASE = 2,
144 TOUCH_HOLD = 3,
145 TOUCH_REPEAT = 4
146 } TOUCH_STATE;
147
148 static int gUiInitialized = 0;
149
150 extern int NotifyTouch(int action, int x, int y);
151
152 //-----------------------------------------------------------------------------
153
154
155
156 // Clear the screen and draw the currently selected background icon (if any).
157 // Should only be called with gUpdateMutex locked.
draw_background_locked(gr_surface icon)158 static void draw_background_locked(gr_surface icon)
159 {
160 gPagesIdentical = 0;
161 gr_color(0, 0, 0, 255);
162 gr_fill(0, 0, gr_fb_width(), gr_fb_height());
163
164 if (icon) {
165 int iconWidth = gr_get_width(icon);
166 int iconHeight = gr_get_height(icon);
167 int iconX = (gr_fb_width() - iconWidth) / 2;
168 int iconY = (gr_fb_height() - iconHeight) / 2;
169 gr_blit(icon, 0, 0, iconWidth, iconHeight, iconX, iconY);
170 }
171 }
172
173 // Draw the progress bar (if any) on the screen. Does not flip pages.
174 // Should only be called with gUpdateMutex locked.
draw_progress_locked()175 static void draw_progress_locked()
176 {
177 if (gProgressBarType == PROGRESSBAR_TYPE_NONE) return;
178
179 int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
180 int width = gr_get_width(gProgressBarEmpty);
181 int height = gr_get_height(gProgressBarEmpty);
182
183 int dx = (gr_fb_width() - width)/2;
184 int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
185
186 // Erase behind the progress bar (in case this was a progress-only update)
187 gr_color(0, 0, 0, 255);
188 gr_fill(dx, dy, width, height);
189
190 if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
191 float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
192 int pos = (int) (progress * width);
193
194 if (pos > 0) {
195 gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy);
196 }
197 if (pos < width-1) {
198 gr_blit(gProgressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
199 }
200 }
201
202 if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
203 static int frame = 0;
204 gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
205 frame = (frame + 1) % PROGRESSBAR_INDETERMINATE_STATES;
206 }
207 }
208
draw_text_line(int left,int top,const char * t)209 static void draw_text_line(int left, int top, const char* t) {
210 if (t[0] != '\0') {
211 gr_text(left,top , t,0);
212 }
213 }
214
215
216 // Redraw everything on the screen. Does not flip pages.
217 // Should only be called with gUpdateMutex locked.
draw_screen_locked(void)218 static void draw_screen_locked(void)
219 {
220 draw_background_locked(gCurrentIcon);
221 draw_progress_locked();
222
223 if (show_text)
224 {
225 gr_color(0, 0, 0, 160);
226 gr_fill(0, 0, gr_fb_width(), gr_fb_height());
227
228 int k = 0;
229 for (k = 0; k < text_row; ++k) {
230 gr_color(itemsInfo[k].r, itemsInfo[k].g, itemsInfo[k].b,
231 itemsInfo[k].a);
232 draw_text_line((itemsInfo[k].t_col + 1)*CHAR_WIDTH + 1,
233 (itemsInfo[k].t_row)*CHAR_HEIGHT, text[k]);
234 }
235
236 for(k = 0; k < lines_count;k++){
237 gr_color(lines[k].r, lines[k].g, lines[k].b, lines[k].a);
238 //gr_line(lines[k].x0, lines[k].y0, lines[k].x1, lines[k].y1,lines[k].linewidth);
239 }
240
241 for(k = 0; k < tiles_count;k++){
242 gr_color(tiles[k].r, tiles[k].g, tiles[k].b, tiles[k].a);
243 gr_fill(tiles[k].left, tiles[k].top, tiles[k].right, tiles[k].bottom);
244 }
245 }
246 }
247
248 // Redraw everything on the screen and flip the screen (make it visible).
249 // Should only be called with gUpdateMutex locked.
update_screen_locked(void)250 static void update_screen_locked(void)
251 {
252 draw_screen_locked();
253 gr_flip();
254 }
255
256 // Updates only the progress bar, if possible, otherwise redraws the screen.
257 // Should only be called with gUpdateMutex locked.
update_progress_locked(void)258 static void update_progress_locked(void)
259 {
260 printf("%s in >>>>>> \n",__func__);
261 if (show_text || !gPagesIdentical) {
262 draw_screen_locked(); // Must redraw the whole screen
263 gPagesIdentical = 1;
264 } else {
265 draw_progress_locked(); // Draw only the progress bar
266 }
267 gr_flip();
268 }
269
270 // Keeps the progress bar updated, even when the process is otherwise busy.
progress_thread(void * cookie)271 static void *progress_thread(void *cookie)
272 {
273 printf("%s in >>>>>> \n",__func__);
274 for (;;) {
275 usleep(1000000 / PROGRESSBAR_INDETERMINATE_FPS);
276 pthread_mutex_lock(&gUpdateMutex);
277
278 // update the progress bar animation, if active
279 // skip this if we have a text overlay (too expensive to update)
280 if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) {
281 update_progress_locked();
282 }
283
284 // move the progress bar forward on timed intervals, if configured
285 int duration = gProgressScopeDuration;
286 if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) {
287 int elapsed = time(NULL) - gProgressScopeTime;
288 float progress = 1.0 * elapsed / duration;
289 if (progress > 1.0) progress = 1.0;
290 if (progress > gProgress) {
291 gProgress = progress;
292 update_progress_locked();
293 }
294 }
295
296 pthread_mutex_unlock(&gUpdateMutex);
297 }
298 return NULL;
299 }
300
301 static int rel_sum = 0;
302
input_callback(int fd,short revents,void * data)303 static int input_callback(int fd, short revents, void *data)
304 {
305 struct input_event ev;
306 int ret;
307 int fake_key = 0;
308
309 ret = ev_get_input(fd, revents, &ev);
310 if (ret)
311 return -1;
312
313 if (ev.type == EV_SYN) {
314 return 0;
315 } else if (ev.type == EV_REL) {
316 if (ev.code == REL_Y) {
317 // accumulate the up or down motion reported by
318 // the trackball. When it exceeds a threshold
319 // (positive or negative), fake an up/down
320 // key event.
321 rel_sum += ev.value;
322 if (rel_sum > 3) {
323 fake_key = 1;
324 ev.type = EV_KEY;
325 ev.code = KEY_DOWN;
326 ev.value = 1;
327 rel_sum = 0;
328 } else if (rel_sum < -3) {
329 fake_key = 1;
330 ev.type = EV_KEY;
331 ev.code = KEY_UP;
332 ev.value = 1;
333 rel_sum = 0;
334 }
335 }
336 } else {
337 rel_sum = 0;
338 }
339
340 if (ev.type != EV_KEY || ev.code > KEY_MAX)
341 return 0;
342
343 pthread_mutex_lock(&key_queue_mutex);
344 if (!fake_key) {
345 // our "fake" keys only report a key-down event (no
346 // key-up), so don't record them in the key_pressed
347 // table.
348 key_pressed[ev.code] = ev.value;
349 }
350 const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
351 if (ev.value > 0 && key_queue_len < queue_max) {
352 key_queue[key_queue_len++] = ev.code;
353 pthread_cond_signal(&key_queue_cond);
354 }
355 pthread_mutex_unlock(&key_queue_mutex);
356
357 if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) {
358 pthread_mutex_lock(&gUpdateMutex);
359 show_text = !show_text;
360 update_screen_locked();
361 pthread_mutex_unlock(&gUpdateMutex);
362 }
363
364 if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) {
365 reboot(RB_AUTOBOOT);
366 }
367
368 return 0;
369 }
370
371
372 // Reads input events, handles special hot keys, and adds to the key queue.
input_thread(void * cookie)373 static void *input_thread(void *cookie)
374 {
375 printf("%s in >>>>>> \n",__func__);
376
377 int drag = 0;
378 static int touch_and_hold = 0, dontwait = 0, touch_repeat = 0, x = 0, y = 0, lshift = 0, rshift = 0, key_repeat = 0;
379 static struct timeval touchStart;
380 static struct timeval keyStart, keyEnd;
381 //LOGE("start input thread!\n");
382 printf("start input thread! \n");
383
384 memset(&touchStart, 0, sizeof(struct timeval));
385 memset(&keyStart, 0, sizeof(struct timeval));
386 memset(&keyEnd, 0, sizeof(struct timeval));
387
388 for (;;)
389 {
390 // wait for the next event
391 struct input_event ev;
392 int state = 0, ret = 0;
393
394 ret = ev_get(&ev, dontwait);
395 //LOGE("input_thread::type:%d>>code:%d>>value:%d>>EV_ABS:%d>>EV_KEY:%d\n",ev.type,ev.code,ev.value,EV_ABS,EV_KEY);
396 if (ret < 0)
397 {
398 struct timeval curTime;
399 gettimeofday(&curTime, NULL);
400 long mtime, seconds, useconds;
401
402 seconds = curTime.tv_sec - touchStart.tv_sec;
403 useconds = curTime.tv_usec - touchStart.tv_usec;
404
405 mtime = ((seconds) * 1000 + useconds/1000.0) + 0.5;
406 if (touch_and_hold && mtime > 500)
407 {
408 touch_and_hold = 0;
409 touch_repeat = 1;
410 gettimeofday(&touchStart, NULL);
411 #ifdef _EVENT_LOGGING
412 LOGE("TOUCH_HOLD: %d,%d\n", x, y);
413 #endif
414 NotifyTouch(TOUCH_HOLD, x, y);
415 }
416 else if (touch_repeat && mtime > 100)
417 {
418 #ifdef _EVENT_LOGGING
419 LOGE("TOUCH_REPEAT: %d,%d\n", x, y);
420 #endif
421 gettimeofday(&touchStart, NULL);
422 NotifyTouch(TOUCH_REPEAT, x, y);
423 }
424 else if (key_repeat == 1 && mtime > 500)
425 {
426 #ifdef _EVENT_LOGGING
427 LOGE("KEY_HOLD: %d,%d\n", x, y);
428 #endif
429 gettimeofday(&touchStart, NULL);
430 key_repeat = 2;
431 }
432 else if (key_repeat == 2 && mtime > 100)
433 {
434 #ifdef _EVENT_LOGGING
435 LOGE("KEY_REPEAT: %d,%d\n", x, y);
436 #endif
437 gettimeofday(&touchStart, NULL);
438 }
439 }
440 else if (ev.type == EV_ABS)
441 {
442 if (ev.value==-1)
443 {
444 continue;
445 }
446
447 x = ev.value >> 16;
448 y = ev.value & 0xFFFF;
449
450 if (ev.code == 0)
451 {
452 if (state == 0)
453 {
454 #ifdef _EVENT_LOGGING
455 LOGE("TOUCH_RELEASE: %d,%d\n", x, y);
456 #endif
457 touch_tp_state = 0;
458
459 #if 0 // chad.ma close
460 start_manual_test_item(x,y);
461 #endif
462 NotifyTouch(TOUCH_RELEASE, x, y);
463 touch_and_hold = 0;
464 touch_repeat = 0;
465 if (!key_repeat)
466 dontwait = 0;
467 }
468 state = 0;
469 drag = 0;
470 }
471 else
472 {
473 if (!drag)
474 {
475 #ifdef _EVENT_LOGGING
476 LOGE("TOUCH_START: %d,%d\n", x, y);
477 #endif
478 NotifyTouch(TOUCH_START, x, y);
479 state = 1;
480 drag = 1;
481 touch_and_hold = 1;
482 dontwait = 1;
483 key_repeat = 0;
484 gettimeofday(&touchStart, NULL);
485 }
486 else
487 {
488 if (state == 0)
489 {
490 touch_tp_state = 1;
491 #ifdef _EVENT_LOGGING
492 LOGE("TOUCH_DRAG: %d,%d\n", x, y);
493 #endif
494 NotifyTouch(TOUCH_DRAG, x, y);
495 state = 1;
496 key_repeat = 0;
497 }
498 }
499 }
500 }
501 else if (ev.type == EV_KEY)
502 {
503 // Handle key-press here
504 #ifdef _EVENT_LOGGING
505 LOGE("TOUCH_KEY: %d\n", ev.code);
506 #endif
507
508 if (ev.code==330)
509 {
510 continue;
511 }
512
513 if (ev.value != 0 && ev.code != 143)
514 {
515 gettimeofday(&keyStart, NULL);
516 printf("key down:%lu\n",keyStart.tv_sec);
517
518 key_repeat = 0;
519 touch_and_hold = 0;
520 touch_repeat = 0;
521 dontwait = 0;
522 }
523 else if (ev.code != 143)
524 {
525 // This is a key release
526 gettimeofday(&keyEnd, NULL);
527 #if 1 //chad.ma close
528 printf("key hold time:%lu, g_key_test=%d\n",keyEnd.tv_sec-keyStart.tv_sec, g_key_test);
529 if(g_key_test)
530 set_gkey(ev.code);
531 #endif
532 key_repeat = 0;
533 touch_and_hold = 0;
534 touch_repeat = 0;
535 dontwait = 0;
536 if((keyEnd.tv_sec-keyStart.tv_sec) >= 5)
537 {
538 break;
539 }
540 }
541 }
542 //printf("tp touch : state : %d\r\n",state);
543 //touch_tp_state = state;
544 }
545
546 return NULL;
547 }
548
start_input_thread(void)549 void start_input_thread(void)
550 {
551 pthread_t t;
552 pthread_create(&t, NULL, input_thread, NULL);
553 pthread_join(t,NULL);
554 }
555
ui_init(void)556 void ui_init(void)
557 {
558 printf("%s in >>>>>> \n",__func__);
559
560 gr_init();
561 ev_init();
562
563 text_col = text_row = 0;
564 text_rows = gr_fb_height() / CHAR_HEIGHT;
565 if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
566 text_top = 1;
567 text_cols = gr_fb_width() / CHAR_WIDTH;
568 if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;
569
570 pthread_t t;
571 pthread_create(&t, NULL, progress_thread, NULL);
572 pthread_create(&t, NULL, input_thread, NULL);
573
574 gUiInitialized = 1;
575 }
576
ui_set_background(int icon)577 void ui_set_background(int icon)
578 {
579 pthread_mutex_lock(&gUpdateMutex);
580 gCurrentIcon = gBackgroundIcon[icon];
581 update_screen_locked();
582 pthread_mutex_unlock(&gUpdateMutex);
583 }
584
ui_show_indeterminate_progress()585 void ui_show_indeterminate_progress()
586 {
587 pthread_mutex_lock(&gUpdateMutex);
588 if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
589 gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
590 update_progress_locked();
591 }
592 pthread_mutex_unlock(&gUpdateMutex);
593 }
594
ui_show_progress(float portion,int seconds)595 void ui_show_progress(float portion, int seconds)
596 {
597 pthread_mutex_lock(&gUpdateMutex);
598 gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
599 gProgressScopeStart += gProgressScopeSize;
600 gProgressScopeSize = portion;
601 gProgressScopeTime = time(NULL);
602 gProgressScopeDuration = seconds;
603 gProgress = 0;
604 update_progress_locked();
605 pthread_mutex_unlock(&gUpdateMutex);
606 }
607
ui_set_progress(float fraction)608 void ui_set_progress(float fraction)
609 {
610 pthread_mutex_lock(&gUpdateMutex);
611 if (fraction < 0.0) fraction = 0.0;
612 if (fraction > 1.0) fraction = 1.0;
613 if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
614 // Skip updates that aren't visibly different.
615 int width = gr_get_width(gProgressBarIndeterminate[0]);
616 float scale = width * gProgressScopeSize;
617 if ((int) (gProgress * scale) != (int) (fraction * scale)) {
618 gProgress = fraction;
619 update_progress_locked();
620 }
621 }
622 pthread_mutex_unlock(&gUpdateMutex);
623 }
624
ui_reset_progress()625 void ui_reset_progress()
626 {
627 pthread_mutex_lock(&gUpdateMutex);
628 gProgressBarType = PROGRESSBAR_TYPE_NONE;
629 gProgressScopeStart = gProgressScopeSize = 0;
630 gProgressScopeTime = gProgressScopeDuration = 0;
631 gProgress = 0;
632 update_screen_locked();
633 pthread_mutex_unlock(&gUpdateMutex);
634 }
635
ui_print(const char * fmt,...)636 void ui_print(const char *fmt, ...)
637 {
638 char buf[256];
639 va_list ap;
640 va_start(ap, fmt);
641 vsnprintf(buf, 256, fmt, ap);
642 va_end(ap);
643
644 fputs(buf, stdout);
645
646 // This can get called before ui_init(), so be careful.
647 pthread_mutex_lock(&gUpdateMutex);
648 printf("vvvvv %s in\n",__func__);
649 if (text_rows > 0 && text_cols > 0) {
650 char *ptr;
651 for (ptr = buf; *ptr != '\0'; ++ptr) {
652 if (*ptr == '\n' || text_col >= text_cols) {
653 text[text_row][text_col] = '\0';
654 text_col = 0;
655 text_row = (text_row + 1) % text_rows;
656 if (text_row == text_top) text_top = (text_top + 1) % text_rows;
657 }
658 if (*ptr != '\n') text[text_row][text_col++] = *ptr;
659 }
660 text[text_row][text_col] = '\0';
661 update_screen_locked();
662 }
663 printf("vvvvv %s out\n",__func__);
664 pthread_mutex_unlock(&gUpdateMutex);
665 }
666
ui_start_menu(char ** headers,char ** items,int initial_selection)667 void ui_start_menu(char** headers, char** items, int initial_selection) {
668 int i;
669 pthread_mutex_lock(&gUpdateMutex);
670 if (text_rows > 0 && text_cols > 0) {
671 for (i = 0; i < text_rows; ++i) {
672 if (headers[i] == NULL) break;
673 strncpy(menu[i], headers[i], text_cols-1);
674 menu[i][text_cols-1] = '\0';
675 }
676 menu_top = i;
677 for (; i < text_rows; ++i) {
678 if (items[i-menu_top] == NULL) break;
679 strncpy(menu[i], items[i-menu_top], text_cols-1);
680 menu[i][text_cols-1] = '\0';
681 }
682 menu_items = i - menu_top;
683 show_menu = 1;
684 menu_sel = initial_selection;
685 update_screen_locked();
686 }
687 pthread_mutex_unlock(&gUpdateMutex);
688 }
689
ui_menu_select(int sel)690 int ui_menu_select(int sel) {
691 int old_sel;
692 pthread_mutex_lock(&gUpdateMutex);
693 if (show_menu > 0) {
694 old_sel = menu_sel;
695 menu_sel = sel;
696 #if 0
697 if (menu_sel < 0) menu_sel = 0;
698 if (menu_sel >= menu_items) menu_sel = menu_items-1;
699 #else
700 if (menu_sel < 0) {
701 menu_sel = menu_items-1;//�����ʾ�����ǰ��Ϊ�����������Ϊ�����л�ʱ���л���β��
702 } else if (menu_sel >= menu_items) {
703 menu_sel = 0;//�����ʾ�����ǰ��Ϊβ���������Ϊ�����л�ʱ���л�������
704 }
705 #endif
706 sel = menu_sel;
707 if (menu_sel != old_sel) update_screen_locked();
708 }
709 pthread_mutex_unlock(&gUpdateMutex);
710 return sel;
711 }
712
ui_end_menu()713 void ui_end_menu() {
714 int i;
715 pthread_mutex_lock(&gUpdateMutex);
716 if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
717 show_menu = 0;
718 update_screen_locked();
719 }
720 pthread_mutex_unlock(&gUpdateMutex);
721 }
722
ui_text_visible()723 int ui_text_visible()
724 {
725 pthread_mutex_lock(&gUpdateMutex);
726 int visible = show_text;
727 pthread_mutex_unlock(&gUpdateMutex);
728 return visible;
729 }
730
ui_show_text(int visible)731 void ui_show_text(int visible)
732 {
733 pthread_mutex_lock(&gUpdateMutex);
734 show_text = visible;
735 update_screen_locked();
736 pthread_mutex_unlock(&gUpdateMutex);
737 }
738
ui_wait_key()739 int ui_wait_key()
740 {
741 pthread_mutex_lock(&key_queue_mutex);
742 while (key_queue_len == 0) {
743 pthread_cond_wait(&key_queue_cond, &key_queue_mutex);
744 }
745
746 int key = key_queue[0];
747 memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
748 pthread_mutex_unlock(&key_queue_mutex);
749 return key;
750 }
751
ui_key_pressed(int key)752 int ui_key_pressed(int key)
753 {
754 // This is a volatile static array, don't bother locking
755 return key_pressed[key];
756 }
757
ui_clear_key_queue()758 void ui_clear_key_queue() {
759 pthread_mutex_lock(&key_queue_mutex);
760 key_queue_len = 0;
761 pthread_mutex_unlock(&key_queue_mutex);
762 }
763
ui_print_init(void)764 void ui_print_init(void) //add by yxj
765 {
766 int i = 0;
767
768 text_col = text_row = 0;
769 text_rows = gr_fb_height() / CHAR_HEIGHT;
770 if (text_rows > MAX_ROWS)
771 text_rows = MAX_ROWS;
772 text_top = 1;
773 text_cols = gr_fb_width() / CHAR_WIDTH;
774 if (text_cols > MAX_COLS - 1)
775 text_cols = MAX_COLS - 1;
776
777 //set_theme("0"); //set r g b a
778
779 LOGI("text_col:%d>>text_row:%d>>text_cols:%d>>text_rows:%d\n",text_col,
780 text_row,text_cols,text_rows);
781
782 for(i=0 ;i< text_rows;i++)
783 {
784 itemsInfo[i].t_row = i;
785 }
786
787 gUiInitialized = 1;
788 }
789
drawline(int r,int g,int b,int a,int x0,int y0,int x1,int y1,int linewidth)790 void drawline(int r,int g,int b,int a,int x0,int y0,int x1,int y1,int linewidth)
791 {
792 lines_count += 1;
793 if(lines_count > kMaxTiles)
794 {
795 lines_count = kMaxTiles;
796 }
797 lines[lines_count-1].x0 = x0;
798 lines[lines_count-1].y0 = y0;
799 lines[lines_count-1].x1 = x1;
800 lines[lines_count-1].y1 = y1;
801 lines[lines_count-1].linewidth = linewidth;
802 lines[lines_count-1].r = r;
803 lines[lines_count-1].g = g;
804 lines[lines_count-1].b = b;
805 lines[lines_count-1].a = a;
806 }
drawline_4(int r,int g,int b,int a,int left,int top,int width,int height,int linewidth)807 void drawline_4(int r,int g,int b,int a,int left,int top,int width,int height,int linewidth)
808 {
809 drawline(r,g,b,a,left,top,left+width,top,linewidth);
810 drawline(r,g,b,a,left+width,top,left+width,top+height,linewidth);
811 drawline(r,g,b,a,left+width,top+height,left,top+height,linewidth);
812 drawline(r,g,b,a,left,top+height,left,top,linewidth);
813 pthread_mutex_lock(&gUpdateMutex);
814 update_screen_locked();
815 pthread_mutex_unlock(&gUpdateMutex);
816 }
817
ui_print_xy_rgba(int t_col,int t_row,int r,int g,int b,int a,const char * fmt,...)818 void ui_print_xy_rgba(int t_col,int t_row,int r,int g,int b,int a,const char* fmt, ...)
819 {
820 char buf[512];
821 va_list ap;
822 va_start(ap, fmt);
823 vsnprintf(buf, 512, fmt, ap);
824 va_end(ap);
825
826 /*fputs(buf, stdout);*/
827
828 /*This can get called before ui_init(), so be careful.*/
829 int temp_row = t_row;
830 pthread_mutex_lock(&gUpdateMutex);
831 t_col+=2;
832
833 /*1080P screen : text_rows is:18 , text_cols is: 64*/
834 if (text_rows > 0 && text_cols > 0)
835 {
836 char *ptr;
837 for (ptr = buf; *ptr != '\0'; ++ptr)
838 {
839 /*if (*ptr == '\n' || text_col >= text_cols)*/
840 if (*ptr == '\n' || text_col >= text_cols*2) {
841 text[temp_row][text_col] = '\0';
842 text_col = 0;
843
844 if (temp_row < text_rows) {
845 itemsInfo[temp_row].t_col = t_col;
846 itemsInfo[temp_row].t_row = temp_row;
847
848 } else {
849 itemsInfo[temp_row].t_col =
850 t_col+text_cols/2;
851 itemsInfo[temp_row].t_row =
852 (temp_row+2)%text_rows;
853 }
854 itemsInfo[temp_row].r = r;
855 itemsInfo[temp_row].g = g;
856 itemsInfo[temp_row].b = b;
857 itemsInfo[temp_row].a = a;
858
859 temp_row = temp_row + 1;
860 if (temp_row >= (2*text_rows))
861 temp_row = 0;
862
863 if (temp_row > text_row)
864 text_row = temp_row;
865 }
866 if (*ptr != '\n') {
867 text[temp_row][text_col++] = *ptr;
868 }
869 }
870 text[text_row][text_col] = '\0';
871 update_screen_locked();
872 }
873
874 pthread_mutex_unlock(&gUpdateMutex);
875 }
876
ui_print_xy_rgba_multi(struct display_info * info,int count)877 void ui_print_xy_rgba_multi(struct display_info *info, int count)
878 {
879 int i = 0;
880
881 /*This can get called before ui_init(), so be careful.*/
882 pthread_mutex_lock(&gUpdateMutex);
883 if (text_rows > 0 && text_cols > 0) {
884 for (i = 0; i < count; i++) {
885 int temp_row = info[i].row;
886 int t_col = info[i].col+2;
887 char *buf = info[i].string;
888 char *ptr;
889
890 for (ptr = buf; *ptr != '\0'; ++ptr) {
891 if (*ptr == '\n' || text_col >= text_cols*2) {
892 text[temp_row][text_col] = '\0';
893 text_col = 0;
894 if (temp_row < text_rows) {
895 itemsInfo[temp_row].t_col =
896 t_col;
897 itemsInfo[temp_row].t_row =
898 temp_row;
899 } else {
900 itemsInfo[temp_row].t_col =
901 t_col+text_cols/2;
902 itemsInfo[temp_row].t_row =
903 (temp_row+2)%text_rows;
904 }
905 itemsInfo[temp_row].r = info[i].r;
906 itemsInfo[temp_row].g = info[i].g;
907 itemsInfo[temp_row].b = info[i].b;
908 itemsInfo[temp_row].a = info[i].a;
909
910 temp_row = temp_row + 1;
911 if (temp_row >= (2*text_rows))
912 temp_row = 0;
913 if (temp_row > text_row)
914 text_row = temp_row;
915 }
916 if (*ptr != '\n')
917 text[temp_row][text_col++] = *ptr;
918 }
919 /*text[text_row][text_col] = '\0';*/
920 }
921 update_screen_locked();
922 }
923 pthread_mutex_unlock(&gUpdateMutex);
924 }
925
ui_display_sync(int t_col,int t_row,int r,int g,int b,int a,const char * fmt,...)926 void ui_display_sync(int t_col,int t_row,int r,int g,int b,int a,const char* fmt, ...)
927 {
928 char buf[512];
929 va_list ap;
930
931 if(touch_tp_state == 0)
932 {
933 va_start(ap, fmt);
934 vsnprintf(buf, 512, fmt, ap);
935 va_end(ap);
936 ui_print_xy_rgba(t_col,t_row,r,g,b,a,buf);
937 }
938 }
939
FillColor(int r,int g,int b,int a,int left,int top,int width,int height)940 void FillColor(int r,int g,int b,int a,int left,int top,int width,int height)
941 {
942 tiles_count += 1;
943 if(tiles_count > kMaxTiles)
944 {
945 tiles_count = kMaxTiles;
946 }
947 tiles[tiles_count-1].left = left;
948 tiles[tiles_count-1].top = top;
949 tiles[tiles_count-1].right = width+left;
950 tiles[tiles_count-1].bottom = height+top;
951 tiles[tiles_count-1].r = r;
952 tiles[tiles_count-1].g = g;
953 tiles[tiles_count-1].b = b;
954 tiles[tiles_count-1].a = a;
955 pthread_mutex_lock(&gUpdateMutex);
956 update_screen_locked();
957 pthread_mutex_unlock(&gUpdateMutex);
958 }
959
960
961