1.. SPDX-License-Identifier: CC-BY-SA-2.0-UK 2 3***************************************** 4The Yocto Project Development Environment 5***************************************** 6 7This chapter takes a look at the Yocto Project development environment. 8The chapter provides Yocto Project Development environment concepts that 9help you understand how work is accomplished in an open source 10environment, which is very different as compared to work accomplished in 11a closed, proprietary environment. 12 13Specifically, this chapter addresses open source philosophy, source 14repositories, workflows, Git, and licensing. 15 16Open Source Philosophy 17====================== 18 19Open source philosophy is characterized by software development directed 20by peer production and collaboration through an active community of 21developers. Contrast this to the more standard centralized development 22models used by commercial software companies where a finite set of 23developers produces a product for sale using a defined set of procedures 24that ultimately result in an end product whose architecture and source 25material are closed to the public. 26 27Open source projects conceptually have differing concurrent agendas, 28approaches, and production. These facets of the development process can 29come from anyone in the public (community) who has a stake in the 30software project. The open source environment contains new copyright, 31licensing, domain, and consumer issues that differ from the more 32traditional development environment. In an open source environment, the 33end product, source material, and documentation are all available to the 34public at no cost. 35 36A benchmark example of an open source project is the Linux kernel, which 37was initially conceived and created by Finnish computer science student 38Linus Torvalds in 1991. Conversely, a good example of a non-open source 39project is the Windows family of operating systems developed by 40Microsoft Corporation. 41 42Wikipedia has a good historical description of the Open Source 43Philosophy `here <https://en.wikipedia.org/wiki/Open_source>`__. You can 44also find helpful information on how to participate in the Linux 45Community 46`here <https://www.kernel.org/doc/html/latest/process/index.html>`__. 47 48The Development Host 49==================== 50 51A development host or :term:`Build Host` is key to 52using the Yocto Project. Because the goal of the Yocto Project is to 53develop images or applications that run on embedded hardware, 54development of those images and applications generally takes place on a 55system not intended to run the software - the development host. 56 57You need to set up a development host in order to use it with the Yocto 58Project. Most find that it is best to have a native Linux machine 59function as the development host. However, it is possible to use a 60system that does not run Linux as its operating system as your 61development host. When you have a Mac or Windows-based system, you can 62set it up as the development host by using 63`CROPS <https://github.com/crops/poky-container>`__, which leverages 64`Docker Containers <https://www.docker.com/>`__. Once you take the steps 65to set up a CROPS machine, you effectively have access to a shell 66environment that is similar to what you see when using a Linux-based 67development host. For the steps needed to set up a system using CROPS, 68see the 69":ref:`dev-manual/start:setting up to use cross platforms (crops)`" 70section in 71the Yocto Project Development Tasks Manual. 72 73If your development host is going to be a system that runs a Linux 74distribution, you must still take steps to prepare the system 75for use with the Yocto Project. You need to be sure that the Linux 76distribution on the system is one that supports the Yocto Project. You 77also need to be sure that the correct set of host packages are installed 78that allow development using the Yocto Project. For the steps needed to 79set up a development host that runs Linux, see the 80":ref:`dev-manual/start:setting up a native linux host`" 81section in the Yocto Project Development Tasks Manual. 82 83Once your development host is set up to use the Yocto Project, there 84are several ways of working in the Yocto Project environment: 85 86- *Command Lines, BitBake, and Shells:* Traditional development in the 87 Yocto Project involves using the :term:`OpenEmbedded Build System`, 88 which uses 89 BitBake, in a command-line environment from a shell on your 90 development host. You can accomplish this from a host that is a 91 native Linux machine or from a host that has been set up with CROPS. 92 Either way, you create, modify, and build images and applications all 93 within a shell-based environment using components and tools available 94 through your Linux distribution and the Yocto Project. 95 96 For a general flow of the build procedures, see the 97 ":ref:`dev-manual/common-tasks:building a simple image`" 98 section in the Yocto Project Development Tasks Manual. 99 100- *Board Support Package (BSP) Development:* Development of BSPs 101 involves using the Yocto Project to create and test layers that allow 102 easy development of images and applications targeted for specific 103 hardware. To development BSPs, you need to take some additional steps 104 beyond what was described in setting up a development host. 105 106 The :doc:`/bsp-guide/index` provides BSP-related development 107 information. For specifics on development host preparation, see the 108 ":ref:`bsp-guide/bsp:preparing your build host to work with bsp layers`" 109 section in the Yocto Project Board Support Package (BSP) Developer's 110 Guide. 111 112- *Kernel Development:* If you are going to be developing kernels using 113 the Yocto Project you likely will be using ``devtool``. A workflow 114 using ``devtool`` makes kernel development quicker by reducing 115 iteration cycle times. 116 117 The :doc:`/kernel-dev/index` provides kernel-related 118 development information. For specifics on development host 119 preparation, see the 120 ":ref:`kernel-dev/common:preparing the build host to work on the kernel`" 121 section in the Yocto Project Linux Kernel Development Manual. 122 123- *Using Toaster:* The other Yocto Project development method that 124 involves an interface that effectively puts the Yocto Project into 125 the background is Toaster. Toaster provides an interface to the 126 OpenEmbedded build system. The interface enables you to configure and 127 run your builds. Information about builds is collected and stored in 128 a database. You can use Toaster to configure and start builds on 129 multiple remote build servers. 130 131 For steps that show you how to set up your development host to use 132 Toaster and on how to use Toaster in general, see the 133 :doc:`/toaster-manual/index`. 134 135Yocto Project Source Repositories 136================================= 137 138The Yocto Project team maintains complete source repositories for all 139Yocto Project files at :yocto_git:`/`. This web-based source 140code browser is organized into categories by function such as IDE 141Plugins, Matchbox, Poky, Yocto Linux Kernel, and so forth. From the 142interface, you can click on any particular item in the "Name" column and 143see the URL at the bottom of the page that you need to clone a Git 144repository for that particular item. Having a local Git repository of 145the :term:`Source Directory`, which 146is usually named "poky", allows you to make changes, contribute to the 147history, and ultimately enhance the Yocto Project's tools, Board Support 148Packages, and so forth. 149 150For any supported release of Yocto Project, you can also go to the 151:yocto_home:`Yocto Project Website <>` and select the "DOWNLOADS" 152item from the "SOFTWARE" menu and get a released tarball of the ``poky`` 153repository, any supported BSP tarball, or Yocto Project tools. Unpacking 154these tarballs gives you a snapshot of the released files. 155 156.. note:: 157 158 - The recommended method for setting up the Yocto Project 159 :term:`Source Directory` and the files 160 for supported BSPs (e.g., ``meta-intel``) is to use 161 :ref:`overview-manual/development-environment:git` 162 to create a local copy of the upstream repositories. 163 164 - Be sure to always work in matching branches for both the selected 165 BSP repository and the Source Directory (i.e. ``poky``) 166 repository. For example, if you have checked out the "&DISTRO_NAME_NO_CAP;" 167 branch of ``poky`` and you are going to use ``meta-intel``, be 168 sure to checkout the "&DISTRO_NAME_NO_CAP;" branch of ``meta-intel``. 169 170In summary, here is where you can get the project files needed for 171development: 172 173- :yocto_git:`Source Repositories: <>` This area contains IDE 174 Plugins, Matchbox, Poky, Poky Support, Tools, Yocto Linux Kernel, and 175 Yocto Metadata Layers. You can create local copies of Git 176 repositories for each of these areas. 177 178 .. image:: figures/source-repos.png 179 :align: center 180 181 For steps on how to view and access these upstream Git repositories, 182 see the ":ref:`dev-manual/start:accessing source repositories`" 183 Section in the Yocto Project Development Tasks Manual. 184 185- :yocto_dl:`Index of /releases: </releases>` This is an index 186 of releases such as Poky, Pseudo, installers for cross-development 187 toolchains, miscellaneous support and all released versions of Yocto 188 Project in the form of images or tarballs. Downloading and extracting 189 these files does not produce a local copy of the Git repository but 190 rather a snapshot of a particular release or image. 191 192 .. image:: figures/index-downloads.png 193 :align: center 194 195 For steps on how to view and access these files, see the 196 ":ref:`dev-manual/start:accessing index of releases`" 197 section in the Yocto Project Development Tasks Manual. 198 199- *"DOWNLOADS" page for the* :yocto_home:`Yocto Project Website <>` *:* 200 201 The Yocto Project website includes a "DOWNLOADS" page accessible 202 through the "SOFTWARE" menu that allows you to download any Yocto 203 Project release, tool, and Board Support Package (BSP) in tarball 204 form. The tarballs are similar to those found in the 205 :yocto_dl:`Index of /releases: </releases>` area. 206 207 .. image:: figures/yp-download.png 208 :align: center 209 210 For steps on how to use the "DOWNLOADS" page, see the 211 ":ref:`dev-manual/start:using the downloads page`" 212 section in the Yocto Project Development Tasks Manual. 213 214Git Workflows and the Yocto Project 215=================================== 216 217Developing using the Yocto Project likely requires the use of 218:ref:`overview-manual/development-environment:git`. 219Git is a free, open source distributed version control 220system used as part of many collaborative design environments. This 221section provides workflow concepts using the Yocto Project and Git. In 222particular, the information covers basic practices that describe roles 223and actions in a collaborative development environment. 224 225.. note:: 226 227 If you are familiar with this type of development environment, you 228 might not want to read this section. 229 230The Yocto Project files are maintained using Git in "branches" whose Git 231histories track every change and whose structures provide branches for 232all diverging functionality. Although there is no need to use Git, many 233open source projects do so. 234 235For the Yocto Project, a key individual called the "maintainer" is 236responsible for the integrity of the development branch of a given Git 237repository. The development branch is the "upstream" repository from which 238final or most recent builds of a project occur. The maintainer is 239responsible for accepting changes from other developers and for 240organizing the underlying branch structure to reflect release strategies 241and so forth. 242 243.. note:: 244 245 For information on finding out who is responsible for (maintains) a 246 particular area of code in the Yocto Project, see the 247 ":ref:`dev-manual/common-tasks:submitting a change to the yocto project`" 248 section of the Yocto Project Development Tasks Manual. 249 250The Yocto Project ``poky`` Git repository also has an upstream 251contribution Git repository named ``poky-contrib``. You can see all the 252branches in this repository using the web interface of the 253:yocto_git:`Source Repositories <>` organized within the "Poky Support" 254area. These branches hold changes (commits) to the project that have 255been submitted or committed by the Yocto Project development team and by 256community members who contribute to the project. The maintainer 257determines if the changes are qualified to be moved from the "contrib" 258branches into the "master" branch of the Git repository. 259 260Developers (including contributing community members) create and 261maintain cloned repositories of upstream branches. The cloned 262repositories are local to their development platforms and are used to 263develop changes. When a developer is satisfied with a particular feature 264or change, they "push" the change to the appropriate "contrib" 265repository. 266 267Developers are responsible for keeping their local repository up-to-date 268with whatever upstream branch they are working against. They are also 269responsible for straightening out any conflicts that might arise within 270files that are being worked on simultaneously by more than one person. 271All this work is done locally on the development host before anything is 272pushed to a "contrib" area and examined at the maintainer's level. 273 274There is a somewhat formal method by which developers commit changes and 275push them into the "contrib" area and subsequently request that the 276maintainer include them into an upstream branch. This process is called 277"submitting a patch" or "submitting a change." For information on 278submitting patches and changes, see the 279":ref:`dev-manual/common-tasks:submitting a change to the yocto project`" 280section in the Yocto Project Development Tasks Manual. 281 282In summary, there is a single point of entry for changes into the 283development branch of the Git repository, which is controlled by the 284project's maintainer. A set of developers independently 285develop, test, and submit changes to "contrib" areas for the maintainer 286to examine. The maintainer then chooses which changes are going to 287become a permanent part of the project. 288 289.. image:: svg/git-workflow.* 290 :width: 100% 291 292While each development environment is unique, there are some best 293practices or methods that help development run smoothly. The following 294list describes some of these practices. For more information about Git 295workflows, see the workflow topics in the `Git Community 296Book <https://book.git-scm.com>`__. 297 298- *Make Small Changes:* It is best to keep the changes you commit small 299 as compared to bundling many disparate changes into a single commit. 300 This practice not only keeps things manageable but also allows the 301 maintainer to more easily include or refuse changes. 302 303- *Make Complete Changes:* It is also good practice to leave the 304 repository in a state that allows you to still successfully build 305 your project. In other words, do not commit half of a feature, then 306 add the other half as a separate, later commit. Each commit should 307 take you from one buildable project state to another buildable state. 308 309- *Use Branches Liberally:* It is very easy to create, use, and delete 310 local branches in your working Git repository on the development 311 host. You can name these branches anything you like. It is helpful to 312 give them names associated with the particular feature or change on 313 which you are working. Once you are done with a feature or change and 314 have merged it into your local development branch, simply discard the 315 temporary branch. 316 317- *Merge Changes:* The ``git merge`` command allows you to take the 318 changes from one branch and fold them into another branch. This 319 process is especially helpful when more than a single developer might 320 be working on different parts of the same feature. Merging changes 321 also automatically identifies any collisions or "conflicts" that 322 might happen as a result of the same lines of code being altered by 323 two different developers. 324 325- *Manage Branches:* Because branches are easy to use, you should use a 326 system where branches indicate varying levels of code readiness. For 327 example, you can have a "work" branch to develop in, a "test" branch 328 where the code or change is tested, a "stage" branch where changes 329 are ready to be committed, and so forth. As your project develops, 330 you can merge code across the branches to reflect ever-increasing 331 stable states of the development. 332 333- *Use Push and Pull:* The push-pull workflow is based on the concept 334 of developers "pushing" local commits to a remote repository, which 335 is usually a contribution repository. This workflow is also based on 336 developers "pulling" known states of the project down into their 337 local development repositories. The workflow easily allows you to 338 pull changes submitted by other developers from the upstream 339 repository into your work area ensuring that you have the most recent 340 software on which to develop. The Yocto Project has two scripts named 341 ``create-pull-request`` and ``send-pull-request`` that ship with the 342 release to facilitate this workflow. You can find these scripts in 343 the ``scripts`` folder of the 344 :term:`Source Directory`. For information 345 on how to use these scripts, see the 346 ":ref:`dev-manual/common-tasks:using scripts to push a change upstream and request a pull`" 347 section in the Yocto Project Development Tasks Manual. 348 349- *Patch Workflow:* This workflow allows you to notify the maintainer 350 through an email that you have a change (or patch) you would like 351 considered for the development branch of the Git repository. To send 352 this type of change, you format the patch and then send the email 353 using the Git commands ``git format-patch`` and ``git send-email``. 354 For information on how to use these scripts, see the 355 ":ref:`dev-manual/common-tasks:submitting a change to the yocto project`" 356 section in the Yocto Project Development Tasks Manual. 357 358Git 359=== 360 361The Yocto Project makes extensive use of Git, which is a free, open 362source distributed version control system. Git supports distributed 363development, non-linear development, and can handle large projects. It 364is best that you have some fundamental understanding of how Git tracks 365projects and how to work with Git if you are going to use the Yocto 366Project for development. This section provides a quick overview of how 367Git works and provides you with a summary of some essential Git 368commands. 369 370.. note:: 371 372 - For more information on Git, see 373 https://git-scm.com/documentation. 374 375 - If you need to download Git, it is recommended that you add Git to 376 your system through your distribution's "software store" (e.g. for 377 Ubuntu, use the Ubuntu Software feature). For the Git download 378 page, see https://git-scm.com/download. 379 380 - For information beyond the introductory nature in this section, 381 see the ":ref:`dev-manual/start:locating yocto project source files`" 382 section in the Yocto Project Development Tasks Manual. 383 384Repositories, Tags, and Branches 385-------------------------------- 386 387As mentioned briefly in the previous section and also in the 388":ref:`overview-manual/development-environment:git workflows and the yocto project`" 389section, the Yocto Project maintains source repositories at :yocto_git:`/`. 390If you look at this web-interface of the repositories, each item is a separate 391Git repository. 392 393Git repositories use branching techniques that track content change (not 394files) within a project (e.g. a new feature or updated documentation). 395Creating a tree-like structure based on project divergence allows for 396excellent historical information over the life of a project. This 397methodology also allows for an environment from which you can do lots of 398local experimentation on projects as you develop changes or new 399features. 400 401A Git repository represents all development efforts for a given project. 402For example, the Git repository ``poky`` contains all changes and 403developments for that repository over the course of its entire life. 404That means that all changes that make up all releases are captured. The 405repository maintains a complete history of changes. 406 407You can create a local copy of any repository by "cloning" it with the 408``git clone`` command. When you clone a Git repository, you end up with 409an identical copy of the repository on your development system. Once you 410have a local copy of a repository, you can take steps to develop 411locally. For examples on how to clone Git repositories, see the 412":ref:`dev-manual/start:locating yocto project source files`" 413section in the Yocto Project Development Tasks Manual. 414 415It is important to understand that Git tracks content change and not 416files. Git uses "branches" to organize different development efforts. 417For example, the ``poky`` repository has several branches that include 418the current "&DISTRO_NAME_NO_CAP;" branch, the "master" branch, and many 419branches for past Yocto Project releases. You can see all the branches 420by going to :yocto_git:`/poky/` and clicking on the 421``[...]`` link beneath the "Branch" heading. 422 423Each of these branches represents a specific area of development. The 424"master" branch represents the current or most recent development. All 425other branches represent offshoots of the "master" branch. 426 427When you create a local copy of a Git repository, the copy has the same 428set of branches as the original. This means you can use Git to create a 429local working area (also called a branch) that tracks a specific 430development branch from the upstream source Git repository. In other 431words, you can define your local Git environment to work on any 432development branch in the repository. To help illustrate, consider the 433following example Git commands:: 434 435 $ cd ~ 436 $ git clone git://git.yoctoproject.org/poky -b &DISTRO_NAME_NO_CAP; 437 438In the previous example 439after moving to the home directory, the ``git clone`` command creates a 440local copy of the upstream ``poky`` Git repository and checks out a 441local branch named "&DISTRO_NAME_NO_CAP;", which tracks the upstream 442"origin/&DISTRO_NAME_NO_CAP;" branch. Changes you make while in this 443branch would ultimately affect the upstream "&DISTRO_NAME_NO_CAP;" branch 444of the ``poky`` repository. 445 446It is important to understand that when you create and checkout a local 447working branch based on a branch name, your local environment matches 448the "tip" of that particular development branch at the time you created 449your local branch, which could be different from the files in the 450"master" branch of the upstream repository. In other words, creating and 451checking out a local branch based on the "&DISTRO_NAME_NO_CAP;" branch 452name is not the same as checking out the "master" branch in the 453repository. Keep reading to see how you create a local snapshot of a 454Yocto Project Release. 455 456Git uses "tags" to mark specific changes in a repository branch 457structure. Typically, a tag is used to mark a special point such as the 458final change (or commit) before a project is released. You can see the 459tags used with the ``poky`` Git repository by going to :yocto_git:`/poky/` 460and clicking on the ``[...]`` link beneath the "Tag" heading. 461 462Some key tags for the ``poky`` repository are ``jethro-14.0.3``, 463``morty-16.0.1``, ``pyro-17.0.0``, and 464``&DISTRO_NAME_NO_CAP;-&DISTRO;``. These tags represent Yocto Project 465releases. 466 467When you create a local copy of the Git repository, you also have access 468to all the tags in the upstream repository. Similar to branches, you can 469create and checkout a local working Git branch based on a tag name. When 470you do this, you get a snapshot of the Git repository that reflects the 471state of the files when the change was made associated with that tag. 472The most common use is to checkout a working branch that matches a 473specific Yocto Project release. Here is an example:: 474 475 $ cd ~ 476 $ git clone git://git.yoctoproject.org/poky 477 $ cd poky 478 $ git fetch --tags 479 $ git checkout tags/rocko-18.0.0 -b my_rocko-18.0.0 480 481In this example, the name 482of the top-level directory of your local Yocto Project repository is 483``poky``. After moving to the ``poky`` directory, the ``git fetch`` 484command makes all the upstream tags available locally in your 485repository. Finally, the ``git checkout`` command creates and checks out 486a branch named "my-rocko-18.0.0" that is based on the upstream branch 487whose "HEAD" matches the commit in the repository associated with the 488"rocko-18.0.0" tag. The files in your repository now exactly match that 489particular Yocto Project release as it is tagged in the upstream Git 490repository. It is important to understand that when you create and 491checkout a local working branch based on a tag, your environment matches 492a specific point in time and not the entire development branch (i.e. 493from the "tip" of the branch backwards). 494 495Basic Commands 496-------------- 497 498Git has an extensive set of commands that lets you manage changes and 499perform collaboration over the life of a project. Conveniently though, 500you can manage with a small set of basic operations and workflows once 501you understand the basic philosophy behind Git. You do not have to be an 502expert in Git to be functional. A good place to look for instruction on 503a minimal set of Git commands is 504`here <https://git-scm.com/documentation>`__. 505 506The following list of Git commands briefly describes some basic Git 507operations as a way to get started. As with any set of commands, this 508list (in most cases) simply shows the base command and omits the many 509arguments it supports. See the Git documentation for complete 510descriptions and strategies on how to use these commands: 511 512- *git init:* Initializes an empty Git repository. You cannot use 513 Git commands unless you have a ``.git`` repository. 514 515- *git clone:* Creates a local clone of a Git repository that is on 516 equal footing with a fellow developer's Git repository or an upstream 517 repository. 518 519- *git add:* Locally stages updated file contents to the index that 520 Git uses to track changes. You must stage all files that have changed 521 before you can commit them. 522 523- *git commit:* Creates a local "commit" that documents the changes 524 you made. Only changes that have been staged can be committed. 525 Commits are used for historical purposes, for determining if a 526 maintainer of a project will allow the change, and for ultimately 527 pushing the change from your local Git repository into the project's 528 upstream repository. 529 530- *git status:* Reports any modified files that possibly need to be 531 staged and gives you a status of where you stand regarding local 532 commits as compared to the upstream repository. 533 534- *git checkout branch-name:* Changes your local working branch and 535 in this form assumes the local branch already exists. This command is 536 analogous to "cd". 537 538- *git checkout -b working-branch upstream-branch:* Creates and 539 checks out a working branch on your local machine. The local branch 540 tracks the upstream branch. You can use your local branch to isolate 541 your work. It is a good idea to use local branches when adding 542 specific features or changes. Using isolated branches facilitates 543 easy removal of changes if they do not work out. 544 545- *git branch:* Displays the existing local branches associated 546 with your local repository. The branch that you have currently 547 checked out is noted with an asterisk character. 548 549- *git branch -D branch-name:* Deletes an existing local branch. 550 You need to be in a local branch other than the one you are deleting 551 in order to delete branch-name. 552 553- *git pull \-\-rebase*: Retrieves information from an upstream Git 554 repository and places it in your local Git repository. You use this 555 command to make sure you are synchronized with the repository from 556 which you are basing changes (e.g. the "&DISTRO_NAME_NO_CAP;" 557 branch). The ``--rebase`` option ensures that any local commits you 558 have in your branch are preserved at the top of your local branch. 559 560- *git push repo-name local-branch:upstream-branch:* Sends 561 all your committed local changes to the upstream Git repository that 562 your local repository is tracking (e.g. a contribution repository). 563 The maintainer of the project draws from these repositories to merge 564 changes (commits) into the appropriate branch of project's upstream 565 repository. 566 567- *git merge:* Combines or adds changes from one local branch of 568 your repository with another branch. When you create a local Git 569 repository, the default branch may be named "main". A typical 570 workflow is to create a temporary branch that is based off "main" 571 that you would use for isolated work. You would make your changes in 572 that isolated branch, stage and commit them locally, switch to the 573 "main" branch, and then use the ``git merge`` command to apply the 574 changes from your isolated branch into the currently checked out 575 branch (e.g. "main"). After the merge is complete and if you are 576 done with working in that isolated branch, you can safely delete the 577 isolated branch. 578 579- *git cherry-pick commits:* Choose and apply specific commits from 580 one branch into another branch. There are times when you might not be 581 able to merge all the changes in one branch with another but need to 582 pick out certain ones. 583 584- *gitk:* Provides a GUI view of the branches and changes in your 585 local Git repository. This command is a good way to graphically see 586 where things have diverged in your local repository. 587 588 .. note:: 589 590 You need to install the 591 gitk 592 package on your development system to use this command. 593 594- *git log:* Reports a history of your commits to the repository. 595 This report lists all commits regardless of whether you have pushed 596 them upstream or not. 597 598- *git diff:* Displays line-by-line differences between a local 599 working file and the same file as understood by Git. This command is 600 useful to see what you have changed in any given file. 601 602Licensing 603========= 604 605Because open source projects are open to the public, they have different 606licensing structures in place. License evolution for both Open Source 607and Free Software has an interesting history. If you are interested in 608this history, you can find basic information here: 609 610- `Open source license 611 history <https://en.wikipedia.org/wiki/Open-source_license>`__ 612 613- `Free software license 614 history <https://en.wikipedia.org/wiki/Free_software_license>`__ 615 616In general, the Yocto Project is broadly licensed under the 617Massachusetts Institute of Technology (MIT) License. MIT licensing 618permits the reuse of software within proprietary software as long as the 619license is distributed with that software. MIT is also compatible with 620the GNU General Public License (GPL). Patches to the Yocto Project 621follow the upstream licensing scheme. You can find information on the 622MIT license 623`here <https://www.opensource.org/licenses/mit-license.php>`__. You can 624find information on the GNU GPL 625`here <https://www.opensource.org/licenses/LGPL-3.0>`__. 626 627When you build an image using the Yocto Project, the build process uses 628a known list of licenses to ensure compliance. You can find this list in 629the :term:`Source Directory` at 630``meta/files/common-licenses``. Once the build completes, the list of 631all licenses found and used during that build are kept in the 632:term:`Build Directory` at 633``tmp/deploy/licenses``. 634 635If a module requires a license that is not in the base list, the build 636process generates a warning during the build. These tools make it easier 637for a developer to be certain of the licenses with which their shipped 638products must comply. However, even with these tools it is still up to 639the developer to resolve potential licensing issues. 640 641The base list of licenses used by the build process is a combination of 642the Software Package Data Exchange (SPDX) list and the Open Source 643Initiative (OSI) projects. `SPDX Group <https://spdx.org>`__ is a working 644group of the Linux Foundation that maintains a specification for a 645standard format for communicating the components, licenses, and 646copyrights associated with a software package. 647`OSI <https://opensource.org>`__ is a corporation dedicated to the Open 648Source Definition and the effort for reviewing and approving licenses 649that conform to the Open Source Definition (OSD). 650 651You can find a list of the combined SPDX and OSI licenses that the Yocto 652Project uses in the ``meta/files/common-licenses`` directory in your 653:term:`Source Directory`. 654 655For information that can help you maintain compliance with various open 656source licensing during the lifecycle of a product created using the 657Yocto Project, see the 658":ref:`dev-manual/common-tasks:maintaining open source license compliance during your product's lifecycle`" 659section in the Yocto Project Development Tasks Manual. 660