1 #pragma once 2 3 #include <mbgl/util/image.hpp> 4 #include <mbgl/util/immutable.hpp> 5 6 #include <string> 7 8 namespace mbgl { 9 namespace style { 10 11 class Image { 12 public: 13 Image(std::string id, PremultipliedImage&&, float pixelRatio, bool sdf = false); 14 Image(const Image&); 15 16 std::string getID() const; 17 18 const PremultipliedImage& getImage() const; 19 20 // Pixel ratio of the sprite image. 21 float getPixelRatio() const; 22 23 // Whether this image should be interpreted as a signed distance field icon. 24 bool isSdf() const; 25 26 class Impl; 27 Immutable<Impl> baseImpl; 28 }; 29 30 } // namespace style 31 } // namespace mbgl 32