1 #pragma once 2 3 namespace mbgl { 4 namespace gl { 5 6 class Point { 7 public: 8 static constexpr std::size_t vertexCount = 1; 9 }; 10 11 class Line { 12 public: 13 static constexpr std::size_t vertexCount = 2; 14 }; 15 16 class Triangle { 17 public: 18 static constexpr std::size_t vertexCount = 3; 19 }; 20 21 } // namespace gl 22 } // namespace mbgl 23