xref: /OK3568_Linux_fs/yocto/build/conf/include/common.conf (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1#
2# This file is your local configuration file and is where all local user settings
3# are placed. The comments in this file give some guide to the options a new user
4# to the system might want to change but pretty much any configuration option can
5# be set in this file. More adventurous users can look at
6# local.conf.sample.extended which contains other examples of configuration which
7# can be placed in this file but new users likely won't need any of them
8# initially.
9#
10# Lines starting with the '#' character are commented out and in some cases the
11# default values are provided as comments to show people example syntax. Enabling
12# the option is a question of removing the # character and making any change to the
13# variable as required.
14
15#
16# Machine Selection
17#
18# You need to select a specific machine to target the build with. There are a selection
19# of emulated machines available which can boot and run in the QEMU emulator:
20#
21#MACHINE ?= "qemuarm"
22#MACHINE ?= "qemuarm64"
23#MACHINE ?= "qemumips"
24#MACHINE ?= "qemumips64"
25#MACHINE ?= "qemuppc"
26#MACHINE ?= "qemux86"
27#MACHINE ?= "qemux86-64"
28#
29# There are also the following hardware board target machines included for
30# demonstration purposes:
31#
32#MACHINE ?= "beaglebone-yocto"
33#MACHINE ?= "genericx86"
34#MACHINE ?= "genericx86-64"
35#MACHINE ?= "edgerouter"
36#
37# This sets the default machine to be qemux86-64 if no other machine is selected:
38MACHINE ??= "qemux86-64"
39
40#
41# Where to place downloads
42#
43# During a first build the system will download many different source code tarballs
44# from various upstream projects. This can take a while, particularly if your network
45# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
46# can preserve this directory to speed up this part of subsequent builds. This directory
47# is safe to share between multiple builds on the same machine too.
48#
49# The default is a downloads directory under TOPDIR which is the build directory.
50#
51DL_DIR ?= "${TOPDIR}/../packages"
52
53#
54# Where to place shared-state files
55#
56# BitBake has the capability to accelerate builds based on previously built output.
57# This is done using "shared state" files which can be thought of as cache objects
58# and this option determines where those files are placed.
59#
60# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
61# from these files if no changes were made to the configuration. If changes were made
62# to the configuration, only shared state files where the state was still valid would
63# be used (done using checksums).
64#
65# The default is a sstate-cache directory under TOPDIR.
66#
67#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
68
69#
70# Where to place the build output
71#
72# This option specifies where the bulk of the building work should be done and
73# where BitBake should place its temporary files and output. Keep in mind that
74# this includes the extraction and compilation of many applications and the toolchain
75# which can use Gigabytes of hard disk space.
76#
77# The default is a tmp directory under TOPDIR.
78#
79#TMPDIR = "${TOPDIR}/tmp"
80
81#
82# Default policy config
83#
84# The distribution setting controls which policy settings are used as defaults.
85# The default value is fine for general Yocto project use, at least initially.
86# Ultimately when creating custom policy, people will likely end up subclassing
87# these defaults.
88#
89DISTRO ?= "poky"
90# As an example of a subclass there is a "bleeding" edge policy configuration
91# where many versions are set to the absolute latest code from the upstream
92# source control systems. This is just mentioned here as an example, its not
93# useful to most new users.
94# DISTRO ?= "poky-bleeding"
95
96#
97# Package Management configuration
98#
99# This variable lists which packaging formats to enable. Multiple package backends
100# can be enabled at once and the first item listed in the variable will be used
101# to generate the root filesystems.
102# Options are:
103#  - 'package_deb' for debian style deb files
104#  - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
105#  - 'package_rpm' for rpm style packages
106# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
107# We default to rpm:
108PACKAGE_CLASSES ?= "package_rpm"
109
110#
111# SDK target architecture
112#
113# This variable specifies the architecture to build SDK items for and means
114# you can build the SDK packages for architectures other than the machine you are
115# running the build on (i.e. building i686 packages on an x86_64 host).
116# Supported values are i686, x86_64, aarch64
117#SDKMACHINE ?= "i686"
118
119#
120# Extra image configuration defaults
121#
122# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
123# images. Some of these options are added to certain image types automatically. The
124# variable can contain the following options:
125#  "dbg-pkgs"       - add -dbg packages for all installed packages
126#                     (adds symbol information for debugging/profiling)
127#  "src-pkgs"       - add -src packages for all installed packages
128#                     (adds source code for debugging)
129#  "dev-pkgs"       - add -dev packages for all installed packages
130#                     (useful if you want to develop against libs in the image)
131#  "ptest-pkgs"     - add -ptest packages for all ptest-enabled packages
132#                     (useful if you want to run the package test suites)
133#  "tools-sdk"      - add development tools (gcc, make, pkgconfig etc.)
134#  "tools-debug"    - add debugging tools (gdb, strace)
135#  "eclipse-debug"  - add Eclipse remote debugging support
136#  "tools-profile"  - add profiling tools (oprofile, lttng, valgrind)
137#  "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
138#  "debug-tweaks"   - make an image suitable for development
139#                     e.g. ssh root access has a blank password
140# There are other application targets that can be used here too, see
141# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
142# We default to enabling the debugging tweaks.
143EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
144
145#
146# Additional image features
147#
148# The following is a list of additional classes to use when building images which
149# enable extra features. Some available options which can be included in this variable
150# are:
151#   - 'buildstats' collect build statistics
152USER_CLASSES ?= "buildstats"
153
154#
155# Runtime testing of images
156#
157# The build system can test booting virtual machine images under qemu (an emulator)
158# after any root filesystems are created and run tests against those images. It can also
159# run tests against any SDK that are built. To enable this uncomment these lines.
160# See classes/test{image,sdk}.bbclass for further details.
161#IMAGE_CLASSES += "testimage testsdk"
162#TESTIMAGE_AUTO:qemuall = "1"
163
164#
165# Interactive shell configuration
166#
167# Under certain circumstances the system may need input from you and to do this it
168# can launch an interactive shell. It needs to do this since the build is
169# multithreaded and needs to be able to handle the case where more than one parallel
170# process may require the user's attention. The default is iterate over the available
171# terminal types to find one that works.
172#
173# Examples of the occasions this may happen are when resolving patches which cannot
174# be applied, to use the devshell or the kernel menuconfig
175#
176# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
177# Note: currently, Konsole support only works for KDE 3.x due to the way
178# newer Konsole versions behave
179#OE_TERMINAL = "auto"
180# By default disable interactive patch resolution (tasks will just fail instead):
181PATCHRESOLVE = "noop"
182
183#
184# Disk Space Monitoring during the build
185#
186# Monitor the disk space during the build. If there is less that 1GB of space or less
187# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
188# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard halt
189# of the build. The reason for this is that running completely out of space can corrupt
190# files and damages the build in ways which may not be easily recoverable.
191# It's necessary to monitor /tmp, if there is no space left the build will fail
192# with very exotic errors.
193BB_DISKMON_DIRS ??= "\
194    STOPTASKS,${TMPDIR},1G,100K \
195    STOPTASKS,${DL_DIR},1G,100K \
196    STOPTASKS,${SSTATE_DIR},1G,100K \
197    STOPTASKS,/tmp,100M,100K \
198    HALT,${TMPDIR},100M,1K \
199    HALT,${DL_DIR},100M,1K \
200    HALT,${SSTATE_DIR},100M,1K \
201    HALT,/tmp,10M,1K"
202
203#
204# Shared-state files from other locations
205#
206# As mentioned above, shared state files are prebuilt cache data objects which can be
207# used to accelerate build time. This variable can be used to configure the system
208# to search other mirror locations for these objects before it builds the data itself.
209#
210# This can be a filesystem directory, or a remote url such as https or ftp. These
211# would contain the sstate-cache results from previous builds (possibly from other
212# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
213# cache locations to check for the shared objects.
214# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
215# at the end as shown in the examples below. This will be substituted with the
216# correct path within the directory structure.
217#SSTATE_MIRRORS ?= "\
218#file://.* https://someserver.tld/share/sstate/PATH;downloadfilename=PATH \
219#file://.* file:///some/local/dir/sstate/PATH"
220
221#
222# Yocto Project SState Mirror
223#
224# The Yocto Project has prebuilt artefacts available for its releases, you can enable
225# use of these by uncommenting the following lines. This will mean the build uses
226# the network to check for artefacts at the start of builds, which does slow it down
227# equally, it will also speed up the builds by not having to build things if they are
228# present in the cache. It assumes you can download something faster than you can build it
229# which will depend on your network.
230# Note: For this to work you also need hash-equivalence passthrough to the matching server
231#
232#BB_HASHSERVE_UPSTREAM = "typhoon.yocto.io:8687"
233#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/3.4/PATH;downloadfilename=PATH"
234
235#
236# Qemu configuration
237#
238# By default native qemu will build with a builtin VNC server where graphical output can be
239# seen. The line below enables the SDL UI frontend too.
240PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
241# By default libsdl2-native will be built, if you want to use your host's libSDL instead of
242# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
243#ASSUME_PROVIDED += "libsdl2-native"
244
245# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds
246# a handy set of menus for controlling the emulator.
247#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+"
248
249#
250# Hash Equivalence
251#
252# Enable support for automatically running a local hash equivalence server and
253# instruct bitbake to use a hash equivalence aware signature generator. Hash
254# equivalence improves reuse of sstate by detecting when a given sstate
255# artifact can be reused as equivalent, even if the current task hash doesn't
256# match the one that generated the artifact.
257#
258# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
259#
260#BB_HASHSERVE = "auto"
261#BB_SIGNATURE_HANDLER = "OEEquivHash"
262
263#
264# Memory Resident Bitbake
265#
266# Bitbake's server component can stay in memory after the UI for the current command
267# has completed. This means subsequent commands can run faster since there is no need
268# for bitbake to reload cache files and so on. Number is in seconds, after which the
269# server will shut down.
270#
271#BB_SERVER_TIMEOUT = "60"
272
273# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
274# track the version of this file when it was generated. This can safely be ignored if
275# this doesn't mean anything to you.
276CONF_VERSION = "2"
277
278# Prefer local mirrors
279SOURCE_MIRROR_URL ?= "file:///${TOPDIR}/../packages/"
280INHERIT:append = " own-mirrors"
281BB_GENERATE_MIRROR_TARBALLS = "1"
282
283INSANE_SKIP:append = " host-user-contaminated"
284WARN_QA:remove = "patch-fuzz"
285
286DISTRO_FEATURES:remove = "vulkan"
287
288IMAGE_INSTALL:append = " udev-conf-rockchip os-release"
289
290# Enable Rockchip style images
291ROCKCHIP_KERNEL_IMAGES = "1"
292ROCKCHIP_KERNEL_COMPRESSED = "1"
293