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42 
43 #ifndef OPENCV_VIDEOSTAB_FAST_MARCHING_INL_HPP
44 #define OPENCV_VIDEOSTAB_FAST_MARCHING_INL_HPP
45 
46 #include "opencv2/videostab/fast_marching.hpp"
47 
48 namespace cv
49 {
50 namespace videostab
51 {
52 
53 template <typename Inpaint>
run(const cv::Mat & mask,Inpaint inpaint)54 Inpaint FastMarchingMethod::run(const cv::Mat &mask, Inpaint inpaint)
55 {
56     using namespace cv;
57 
58     CV_Assert(mask.type() == CV_8U);
59 
60     static const int lut[4][2] = {{-1,0}, {0,-1}, {1,0}, {0,1}};
61 
62     mask.copyTo(flag_);
63     flag_.create(mask.size());
64     dist_.create(mask.size());
65     index_.create(mask.size());
66     narrowBand_.clear();
67     size_ = 0;
68 
69     // init
70     for (int y = 0; y < flag_.rows; ++y)
71     {
72         for (int x = 0; x < flag_.cols; ++x)
73         {
74             if (flag_(y,x) == KNOWN)
75                 dist_(y,x) = 0.f;
76             else
77             {
78                 int n = 0;
79                 int nunknown = 0;
80 
81                 for (int i = 0; i < 4; ++i)
82                 {
83                     int xn = x + lut[i][0];
84                     int yn = y + lut[i][1];
85 
86                     if (xn >= 0 && xn < flag_.cols && yn >= 0 && yn < flag_.rows)
87                     {
88                         n++;
89                         if (flag_(yn,xn) != KNOWN)
90                             nunknown++;
91                     }
92                 }
93 
94                 if (n>0 && nunknown == n)
95                 {
96                     dist_(y,x) = inf_;
97                     flag_(y,x) = INSIDE;
98                 }
99                 else
100                 {
101                     dist_(y,x) = 0.f;
102                     flag_(y,x) = BAND;
103                     inpaint(x, y);
104 
105                     narrowBand_.push_back(DXY(0.f,x,y));
106                     index_(y,x) = size_++;
107                 }
108             }
109         }
110     }
111 
112     // make heap
113     for (int i = size_/2-1; i >= 0; --i)
114         heapDown(i);
115 
116     // main cycle
117     while (size_ > 0)
118     {
119         int x = narrowBand_[0].x;
120         int y = narrowBand_[0].y;
121         heapRemoveMin();
122 
123         flag_(y,x) = KNOWN;
124         for (int n = 0; n < 4; ++n)
125         {
126             int xn = x + lut[n][0];
127             int yn = y + lut[n][1];
128 
129             if (xn >= 0 && xn < flag_.cols && yn >= 0 && yn < flag_.rows && flag_(yn,xn) != KNOWN)
130             {
131                 dist_(yn,xn) = std::min(std::min(solve(xn-1, yn, xn, yn-1), solve(xn+1, yn, xn, yn-1)),
132                                         std::min(solve(xn-1, yn, xn, yn+1), solve(xn+1, yn, xn, yn+1)));
133 
134                 if (flag_(yn,xn) == INSIDE)
135                 {
136                     flag_(yn,xn) = BAND;
137                     inpaint(xn, yn);
138                     heapAdd(DXY(dist_(yn,xn),xn,yn));
139                 }
140                 else
141                 {
142                     int i = index_(yn,xn);
143                     if (dist_(yn,xn) < narrowBand_[i].dist)
144                     {
145                         narrowBand_[i].dist = dist_(yn,xn);
146                         heapUp(i);
147                     }
148                     // works better if it's commented out
149                     /*else if (dist(yn,xn) > narrowBand[i].dist)
150                     {
151                         narrowBand[i].dist = dist(yn,xn);
152                         heapDown(i);
153                     }*/
154                 }
155             }
156         }
157     }
158 
159     return inpaint;
160 }
161 
162 } // namespace videostab
163 } // namespace cv
164 
165 #endif
166