1 // Boost.Geometry (aka GGL, Generic Geometry Library) 2 3 // Copyright (c) 2008-2013 Bruno Lalande, Paris, France. 4 // Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands. 5 // Copyright (c) 2009-2013 Mateusz Loskot, London, UK. 6 7 // Parts of Boost.Geometry are redesigned from Geodan's Geographic Library 8 // (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands. 9 10 // Use, modification and distribution is subject to the Boost Software License, 11 // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at 12 // http://www.boost.org/LICENSE_1_0.txt) 13 14 #ifndef BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP 15 #define BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP 16 17 18 namespace boost { namespace geometry 19 { 20 21 // This is a strategy placeholder type, which is passed by the algorithm free 22 // functions to the multi-stage resolving process. It's resolved into an actual 23 // strategy type during the resolve_strategy stage, possibly depending on the 24 // input geometry type(s). This typically happens after the resolve_variant 25 // stage, as it needs to be based on concrete geometry types - as opposed to 26 // variant geometry types. 27 28 struct default_strategy {}; 29 30 }} // namespace boost::geometry 31 32 33 34 #endif // BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP 35