xref: /OK3568_Linux_fs/app/forlinx/flapp/src/plugins/imxwayland/qmlvideofx/qml/qmlvideofx/EffectGaussianBlur.qml (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1/****************************************************************************
2**
3** Copyright (C) 2015 The Qt Company Ltd.
4** Contact: http://www.qt.io/licensing/
5**
6** This file is part of the Qt Mobility Components.
7**
8** $QT_BEGIN_LICENSE:LGPL21$
9** Commercial License Usage
10** Licensees holding valid commercial Qt licenses may use this file in
11** accordance with the commercial license agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and The Qt Company. For licensing terms
14** and conditions see http://www.qt.io/terms-conditions. For further
15** information use the contact form at http://www.qt.io/contact-us.
16**
17** GNU Lesser General Public License Usage
18** Alternatively, this file may be used under the terms of the GNU Lesser
19** General Public License version 2.1 or version 3 as published by the Free
20** Software Foundation and appearing in the file LICENSE.LGPLv21 and
21** LICENSE.LGPLv3 included in the packaging of this file. Please review the
22** following information to ensure the GNU Lesser General Public License
23** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
24** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
25**
26** As a special exception, The Qt Company gives you certain additional
27** rights. These rights are described in The Qt Company LGPL Exception
28** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
29**
30** $QT_END_LICENSE$
31**
32****************************************************************************/
33
34// Based on http://www.geeks3d.com/20100909/shader-library-gaussian-blur-post-processing-filter-in-glsl/
35
36import QtQuick 2.0
37
38Item {
39    id: root
40    property bool divider: true
41    property real dividerValue: 0.5
42    property ListModel parameters: ListModel {
43        ListElement {
44            name: "Radius"
45            value: 0.5
46        }
47        onDataChanged: updateBlurSize()
48    }
49
50    function updateBlurSize()
51    {
52        if ((targetHeight > 0) && (targetWidth > 0))
53        {
54            verticalBlurSize = 4.0 * parameters.get(0).value / targetHeight;
55            horizontalBlurSize = 4.0 * parameters.get(0).value / targetWidth;
56        }
57    }
58
59    property alias targetWidth: verticalShader.targetWidth
60    property alias targetHeight: verticalShader.targetHeight
61    property alias source: verticalShader.source
62    property alias horizontalBlurSize: horizontalShader.blurSize
63    property alias verticalBlurSize: verticalShader.blurSize
64
65
66    Effect {
67        id: verticalShader
68        anchors.fill:  parent
69        dividerValue: parent.dividerValue
70        property real blurSize: 0.0
71
72        onTargetHeightChanged: {
73            updateBlurSize()
74        }
75        onTargetWidthChanged: {
76            updateBlurSize()
77        }
78        fragmentShaderFilename: "gaussianblur_v.fsh"
79    }
80
81    Effect {
82        id: horizontalShader
83        anchors.fill: parent
84        dividerValue: parent.dividerValue
85        property real blurSize: 0.0
86        fragmentShaderFilename: "gaussianblur_h.fsh"
87        source: horizontalShaderSource
88
89        ShaderEffectSource {
90            id: horizontalShaderSource
91            sourceItem: verticalShader
92            smooth: true
93            hideSource: true
94        }
95    }
96}
97
98