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| H A D | plat_bl1_common.c | f13cb561f06f492bdccd1a5c8397e5ff6aba3c85 Mon May 14 14:45:31 UTC 2018 Antonio Nino Diaz <antonio.ninodiaz@arm.com> LOAD_IMAGE_V1: Align BL2 memory layout struct to 8 bytes
In LOAD_IMAGE_V1 (i.e when LOAD_IMAGE_V2=0) the bl2_tzram_layout is, by default, assigned to the bl1_tzram_layout->free_base which is dynamically calculated based on the images loaded in memory. There is a chance that the bl2_tzram_layout will be assigned a value not aligned to 8 bytes. This patch rounds up the free_base value for the required alignment.
This doesn't happen in LOAD_IMAGE_V2 because the bl2_tzram_layout is assigned by default to the bl1_tzram_layout->total_base, which is aligned.
Change-Id: Idc583e7dad993d02ac6791797406118c96f83fa1 Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
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