1 #include <mbgl/util/constants.hpp>
2 
3 #include <limits>
4 
5 namespace mbgl {
6 
7 namespace debug {
8 
9 #ifndef NDEBUG
10 const bool tileParseWarnings = false;
11 const bool styleParseWarnings = false;
12 const bool spriteWarnings = false;
13 const bool renderWarnings = false;
14 const bool labelTextMissingWarning = true;
15 const bool missingFontStackWarning = true;
16 const bool missingFontFaceWarning = true;
17 const bool glyphWarning = true;
18 const bool shapingWarning = true;
19 #else
20 const bool tileParseWarnings = false;
21 const bool styleParseWarnings = false;
22 const bool spriteWarnings = false;
23 const bool renderWarnings = false;
24 const bool labelTextMissingWarning = false;
25 const bool missingFontStackWarning = false;
26 const bool missingFontFaceWarning = false;
27 const bool glyphWarning = false;
28 const bool shapingWarning = false;
29 #endif
30 
31 } // namespace debug
32 
33 } // namespace mbgl
34