1 #include <mbgl/util/constants.hpp> 2 3 #include <limits> 4 5 namespace mbgl { 6 7 namespace debug { 8 9 #ifndef NDEBUG 10 const bool tileParseWarnings = false; 11 const bool styleParseWarnings = false; 12 const bool spriteWarnings = false; 13 const bool renderWarnings = false; 14 const bool labelTextMissingWarning = true; 15 const bool missingFontStackWarning = true; 16 const bool missingFontFaceWarning = true; 17 const bool glyphWarning = true; 18 const bool shapingWarning = true; 19 #else 20 const bool tileParseWarnings = false; 21 const bool styleParseWarnings = false; 22 const bool spriteWarnings = false; 23 const bool renderWarnings = false; 24 const bool labelTextMissingWarning = false; 25 const bool missingFontStackWarning = false; 26 const bool missingFontFaceWarning = false; 27 const bool glyphWarning = false; 28 const bool shapingWarning = false; 29 #endif 30 31 } // namespace debug 32 33 } // namespace mbgl 34