1 #pragma once
2
3 // This file is generated. Edit make_property_setters.hpp.ejs, then run `make style-code`.
4
5 #include <mbgl/style/conversion/property_setter.hpp>
6
7 #include <mbgl/style/layers/fill_layer.hpp>
8 #include <mbgl/style/layers/line_layer.hpp>
9 #include <mbgl/style/layers/symbol_layer.hpp>
10 #include <mbgl/style/layers/circle_layer.hpp>
11 #include <mbgl/style/layers/heatmap_layer.hpp>
12 #include <mbgl/style/layers/fill_extrusion_layer.hpp>
13 #include <mbgl/style/layers/raster_layer.hpp>
14 #include <mbgl/style/layers/hillshade_layer.hpp>
15 #include <mbgl/style/layers/background_layer.hpp>
16
17 #include <unordered_map>
18
19 namespace mbgl {
20 namespace style {
21 namespace conversion {
22
makeLayoutPropertySetters()23 inline auto makeLayoutPropertySetters() {
24 std::unordered_map<std::string, PropertySetter> result;
25
26 result["visibility"] = &setVisibility;
27
28
29 result["line-cap"] = &setProperty<LineLayer, PropertyValue<LineCapType>, &LineLayer::setLineCap>;
30 result["line-join"] = &setProperty<LineLayer, DataDrivenPropertyValue<LineJoinType>, &LineLayer::setLineJoin>;
31 result["line-miter-limit"] = &setProperty<LineLayer, PropertyValue<float>, &LineLayer::setLineMiterLimit>;
32 result["line-round-limit"] = &setProperty<LineLayer, PropertyValue<float>, &LineLayer::setLineRoundLimit>;
33
34 result["symbol-placement"] = &setProperty<SymbolLayer, PropertyValue<SymbolPlacementType>, &SymbolLayer::setSymbolPlacement>;
35 result["symbol-spacing"] = &setProperty<SymbolLayer, PropertyValue<float>, &SymbolLayer::setSymbolSpacing>;
36 result["symbol-avoid-edges"] = &setProperty<SymbolLayer, PropertyValue<bool>, &SymbolLayer::setSymbolAvoidEdges>;
37 result["icon-allow-overlap"] = &setProperty<SymbolLayer, PropertyValue<bool>, &SymbolLayer::setIconAllowOverlap>;
38 result["icon-ignore-placement"] = &setProperty<SymbolLayer, PropertyValue<bool>, &SymbolLayer::setIconIgnorePlacement>;
39 result["icon-optional"] = &setProperty<SymbolLayer, PropertyValue<bool>, &SymbolLayer::setIconOptional>;
40 result["icon-rotation-alignment"] = &setProperty<SymbolLayer, PropertyValue<AlignmentType>, &SymbolLayer::setIconRotationAlignment>;
41 result["icon-size"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setIconSize>;
42 result["icon-text-fit"] = &setProperty<SymbolLayer, PropertyValue<IconTextFitType>, &SymbolLayer::setIconTextFit>;
43 result["icon-text-fit-padding"] = &setProperty<SymbolLayer, PropertyValue<std::array<float, 4>>, &SymbolLayer::setIconTextFitPadding>;
44 result["icon-image"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<std::string>, &SymbolLayer::setIconImage, true>;
45 result["icon-rotate"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setIconRotate>;
46 result["icon-padding"] = &setProperty<SymbolLayer, PropertyValue<float>, &SymbolLayer::setIconPadding>;
47 result["icon-keep-upright"] = &setProperty<SymbolLayer, PropertyValue<bool>, &SymbolLayer::setIconKeepUpright>;
48 result["icon-offset"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<std::array<float, 2>>, &SymbolLayer::setIconOffset>;
49 result["icon-anchor"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<SymbolAnchorType>, &SymbolLayer::setIconAnchor>;
50 result["icon-pitch-alignment"] = &setProperty<SymbolLayer, PropertyValue<AlignmentType>, &SymbolLayer::setIconPitchAlignment>;
51 result["text-pitch-alignment"] = &setProperty<SymbolLayer, PropertyValue<AlignmentType>, &SymbolLayer::setTextPitchAlignment>;
52 result["text-rotation-alignment"] = &setProperty<SymbolLayer, PropertyValue<AlignmentType>, &SymbolLayer::setTextRotationAlignment>;
53 result["text-field"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<std::string>, &SymbolLayer::setTextField, true>;
54 result["text-font"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<std::vector<std::string>>, &SymbolLayer::setTextFont>;
55 result["text-size"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextSize>;
56 result["text-max-width"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextMaxWidth>;
57 result["text-line-height"] = &setProperty<SymbolLayer, PropertyValue<float>, &SymbolLayer::setTextLineHeight>;
58 result["text-letter-spacing"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextLetterSpacing>;
59 result["text-justify"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<TextJustifyType>, &SymbolLayer::setTextJustify>;
60 result["text-anchor"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<SymbolAnchorType>, &SymbolLayer::setTextAnchor>;
61 result["text-max-angle"] = &setProperty<SymbolLayer, PropertyValue<float>, &SymbolLayer::setTextMaxAngle>;
62 result["text-rotate"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextRotate>;
63 result["text-padding"] = &setProperty<SymbolLayer, PropertyValue<float>, &SymbolLayer::setTextPadding>;
64 result["text-keep-upright"] = &setProperty<SymbolLayer, PropertyValue<bool>, &SymbolLayer::setTextKeepUpright>;
65 result["text-transform"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<TextTransformType>, &SymbolLayer::setTextTransform>;
66 result["text-offset"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<std::array<float, 2>>, &SymbolLayer::setTextOffset>;
67 result["text-allow-overlap"] = &setProperty<SymbolLayer, PropertyValue<bool>, &SymbolLayer::setTextAllowOverlap>;
68 result["text-ignore-placement"] = &setProperty<SymbolLayer, PropertyValue<bool>, &SymbolLayer::setTextIgnorePlacement>;
69 result["text-optional"] = &setProperty<SymbolLayer, PropertyValue<bool>, &SymbolLayer::setTextOptional>;
70
71
72
73
74
75
76
77 return result;
78 }
79
makePaintPropertySetters()80 inline auto makePaintPropertySetters() {
81 std::unordered_map<std::string, PropertySetter> result;
82
83 result["fill-antialias"] = &setProperty<FillLayer, PropertyValue<bool>, &FillLayer::setFillAntialias>;
84 result["fill-antialias-transition"] = &setTransition<FillLayer, &FillLayer::setFillAntialiasTransition>;
85 result["fill-opacity"] = &setProperty<FillLayer, DataDrivenPropertyValue<float>, &FillLayer::setFillOpacity>;
86 result["fill-opacity-transition"] = &setTransition<FillLayer, &FillLayer::setFillOpacityTransition>;
87 result["fill-color"] = &setProperty<FillLayer, DataDrivenPropertyValue<Color>, &FillLayer::setFillColor>;
88 result["fill-color-transition"] = &setTransition<FillLayer, &FillLayer::setFillColorTransition>;
89 result["fill-outline-color"] = &setProperty<FillLayer, DataDrivenPropertyValue<Color>, &FillLayer::setFillOutlineColor>;
90 result["fill-outline-color-transition"] = &setTransition<FillLayer, &FillLayer::setFillOutlineColorTransition>;
91 result["fill-translate"] = &setProperty<FillLayer, PropertyValue<std::array<float, 2>>, &FillLayer::setFillTranslate>;
92 result["fill-translate-transition"] = &setTransition<FillLayer, &FillLayer::setFillTranslateTransition>;
93 result["fill-translate-anchor"] = &setProperty<FillLayer, PropertyValue<TranslateAnchorType>, &FillLayer::setFillTranslateAnchor>;
94 result["fill-translate-anchor-transition"] = &setTransition<FillLayer, &FillLayer::setFillTranslateAnchorTransition>;
95 result["fill-pattern"] = &setProperty<FillLayer, PropertyValue<std::string>, &FillLayer::setFillPattern>;
96 result["fill-pattern-transition"] = &setTransition<FillLayer, &FillLayer::setFillPatternTransition>;
97
98 result["line-opacity"] = &setProperty<LineLayer, DataDrivenPropertyValue<float>, &LineLayer::setLineOpacity>;
99 result["line-opacity-transition"] = &setTransition<LineLayer, &LineLayer::setLineOpacityTransition>;
100 result["line-color"] = &setProperty<LineLayer, DataDrivenPropertyValue<Color>, &LineLayer::setLineColor>;
101 result["line-color-transition"] = &setTransition<LineLayer, &LineLayer::setLineColorTransition>;
102 result["line-translate"] = &setProperty<LineLayer, PropertyValue<std::array<float, 2>>, &LineLayer::setLineTranslate>;
103 result["line-translate-transition"] = &setTransition<LineLayer, &LineLayer::setLineTranslateTransition>;
104 result["line-translate-anchor"] = &setProperty<LineLayer, PropertyValue<TranslateAnchorType>, &LineLayer::setLineTranslateAnchor>;
105 result["line-translate-anchor-transition"] = &setTransition<LineLayer, &LineLayer::setLineTranslateAnchorTransition>;
106 result["line-width"] = &setProperty<LineLayer, DataDrivenPropertyValue<float>, &LineLayer::setLineWidth>;
107 result["line-width-transition"] = &setTransition<LineLayer, &LineLayer::setLineWidthTransition>;
108 result["line-gap-width"] = &setProperty<LineLayer, DataDrivenPropertyValue<float>, &LineLayer::setLineGapWidth>;
109 result["line-gap-width-transition"] = &setTransition<LineLayer, &LineLayer::setLineGapWidthTransition>;
110 result["line-offset"] = &setProperty<LineLayer, DataDrivenPropertyValue<float>, &LineLayer::setLineOffset>;
111 result["line-offset-transition"] = &setTransition<LineLayer, &LineLayer::setLineOffsetTransition>;
112 result["line-blur"] = &setProperty<LineLayer, DataDrivenPropertyValue<float>, &LineLayer::setLineBlur>;
113 result["line-blur-transition"] = &setTransition<LineLayer, &LineLayer::setLineBlurTransition>;
114 result["line-dasharray"] = &setProperty<LineLayer, PropertyValue<std::vector<float>>, &LineLayer::setLineDasharray>;
115 result["line-dasharray-transition"] = &setTransition<LineLayer, &LineLayer::setLineDasharrayTransition>;
116 result["line-pattern"] = &setProperty<LineLayer, PropertyValue<std::string>, &LineLayer::setLinePattern>;
117 result["line-pattern-transition"] = &setTransition<LineLayer, &LineLayer::setLinePatternTransition>;
118
119 result["icon-opacity"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setIconOpacity>;
120 result["icon-opacity-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setIconOpacityTransition>;
121 result["icon-color"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<Color>, &SymbolLayer::setIconColor>;
122 result["icon-color-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setIconColorTransition>;
123 result["icon-halo-color"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<Color>, &SymbolLayer::setIconHaloColor>;
124 result["icon-halo-color-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setIconHaloColorTransition>;
125 result["icon-halo-width"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setIconHaloWidth>;
126 result["icon-halo-width-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setIconHaloWidthTransition>;
127 result["icon-halo-blur"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setIconHaloBlur>;
128 result["icon-halo-blur-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setIconHaloBlurTransition>;
129 result["icon-translate"] = &setProperty<SymbolLayer, PropertyValue<std::array<float, 2>>, &SymbolLayer::setIconTranslate>;
130 result["icon-translate-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setIconTranslateTransition>;
131 result["icon-translate-anchor"] = &setProperty<SymbolLayer, PropertyValue<TranslateAnchorType>, &SymbolLayer::setIconTranslateAnchor>;
132 result["icon-translate-anchor-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setIconTranslateAnchorTransition>;
133 result["text-opacity"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextOpacity>;
134 result["text-opacity-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setTextOpacityTransition>;
135 result["text-color"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<Color>, &SymbolLayer::setTextColor>;
136 result["text-color-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setTextColorTransition>;
137 result["text-halo-color"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<Color>, &SymbolLayer::setTextHaloColor>;
138 result["text-halo-color-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setTextHaloColorTransition>;
139 result["text-halo-width"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextHaloWidth>;
140 result["text-halo-width-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setTextHaloWidthTransition>;
141 result["text-halo-blur"] = &setProperty<SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextHaloBlur>;
142 result["text-halo-blur-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setTextHaloBlurTransition>;
143 result["text-translate"] = &setProperty<SymbolLayer, PropertyValue<std::array<float, 2>>, &SymbolLayer::setTextTranslate>;
144 result["text-translate-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setTextTranslateTransition>;
145 result["text-translate-anchor"] = &setProperty<SymbolLayer, PropertyValue<TranslateAnchorType>, &SymbolLayer::setTextTranslateAnchor>;
146 result["text-translate-anchor-transition"] = &setTransition<SymbolLayer, &SymbolLayer::setTextTranslateAnchorTransition>;
147
148 result["circle-radius"] = &setProperty<CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleRadius>;
149 result["circle-radius-transition"] = &setTransition<CircleLayer, &CircleLayer::setCircleRadiusTransition>;
150 result["circle-color"] = &setProperty<CircleLayer, DataDrivenPropertyValue<Color>, &CircleLayer::setCircleColor>;
151 result["circle-color-transition"] = &setTransition<CircleLayer, &CircleLayer::setCircleColorTransition>;
152 result["circle-blur"] = &setProperty<CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleBlur>;
153 result["circle-blur-transition"] = &setTransition<CircleLayer, &CircleLayer::setCircleBlurTransition>;
154 result["circle-opacity"] = &setProperty<CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleOpacity>;
155 result["circle-opacity-transition"] = &setTransition<CircleLayer, &CircleLayer::setCircleOpacityTransition>;
156 result["circle-translate"] = &setProperty<CircleLayer, PropertyValue<std::array<float, 2>>, &CircleLayer::setCircleTranslate>;
157 result["circle-translate-transition"] = &setTransition<CircleLayer, &CircleLayer::setCircleTranslateTransition>;
158 result["circle-translate-anchor"] = &setProperty<CircleLayer, PropertyValue<TranslateAnchorType>, &CircleLayer::setCircleTranslateAnchor>;
159 result["circle-translate-anchor-transition"] = &setTransition<CircleLayer, &CircleLayer::setCircleTranslateAnchorTransition>;
160 result["circle-pitch-scale"] = &setProperty<CircleLayer, PropertyValue<CirclePitchScaleType>, &CircleLayer::setCirclePitchScale>;
161 result["circle-pitch-scale-transition"] = &setTransition<CircleLayer, &CircleLayer::setCirclePitchScaleTransition>;
162 result["circle-pitch-alignment"] = &setProperty<CircleLayer, PropertyValue<AlignmentType>, &CircleLayer::setCirclePitchAlignment>;
163 result["circle-pitch-alignment-transition"] = &setTransition<CircleLayer, &CircleLayer::setCirclePitchAlignmentTransition>;
164 result["circle-stroke-width"] = &setProperty<CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleStrokeWidth>;
165 result["circle-stroke-width-transition"] = &setTransition<CircleLayer, &CircleLayer::setCircleStrokeWidthTransition>;
166 result["circle-stroke-color"] = &setProperty<CircleLayer, DataDrivenPropertyValue<Color>, &CircleLayer::setCircleStrokeColor>;
167 result["circle-stroke-color-transition"] = &setTransition<CircleLayer, &CircleLayer::setCircleStrokeColorTransition>;
168 result["circle-stroke-opacity"] = &setProperty<CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleStrokeOpacity>;
169 result["circle-stroke-opacity-transition"] = &setTransition<CircleLayer, &CircleLayer::setCircleStrokeOpacityTransition>;
170
171 result["heatmap-radius"] = &setProperty<HeatmapLayer, DataDrivenPropertyValue<float>, &HeatmapLayer::setHeatmapRadius>;
172 result["heatmap-radius-transition"] = &setTransition<HeatmapLayer, &HeatmapLayer::setHeatmapRadiusTransition>;
173 result["heatmap-weight"] = &setProperty<HeatmapLayer, DataDrivenPropertyValue<float>, &HeatmapLayer::setHeatmapWeight>;
174 result["heatmap-weight-transition"] = &setTransition<HeatmapLayer, &HeatmapLayer::setHeatmapWeightTransition>;
175 result["heatmap-intensity"] = &setProperty<HeatmapLayer, PropertyValue<float>, &HeatmapLayer::setHeatmapIntensity>;
176 result["heatmap-intensity-transition"] = &setTransition<HeatmapLayer, &HeatmapLayer::setHeatmapIntensityTransition>;
177 result["heatmap-color"] = &setProperty<HeatmapLayer, ColorRampPropertyValue, &HeatmapLayer::setHeatmapColor>;
178 result["heatmap-color-transition"] = &setTransition<HeatmapLayer, &HeatmapLayer::setHeatmapColorTransition>;
179 result["heatmap-opacity"] = &setProperty<HeatmapLayer, PropertyValue<float>, &HeatmapLayer::setHeatmapOpacity>;
180 result["heatmap-opacity-transition"] = &setTransition<HeatmapLayer, &HeatmapLayer::setHeatmapOpacityTransition>;
181
182 result["fill-extrusion-opacity"] = &setProperty<FillExtrusionLayer, PropertyValue<float>, &FillExtrusionLayer::setFillExtrusionOpacity>;
183 result["fill-extrusion-opacity-transition"] = &setTransition<FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionOpacityTransition>;
184 result["fill-extrusion-color"] = &setProperty<FillExtrusionLayer, DataDrivenPropertyValue<Color>, &FillExtrusionLayer::setFillExtrusionColor>;
185 result["fill-extrusion-color-transition"] = &setTransition<FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionColorTransition>;
186 result["fill-extrusion-translate"] = &setProperty<FillExtrusionLayer, PropertyValue<std::array<float, 2>>, &FillExtrusionLayer::setFillExtrusionTranslate>;
187 result["fill-extrusion-translate-transition"] = &setTransition<FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionTranslateTransition>;
188 result["fill-extrusion-translate-anchor"] = &setProperty<FillExtrusionLayer, PropertyValue<TranslateAnchorType>, &FillExtrusionLayer::setFillExtrusionTranslateAnchor>;
189 result["fill-extrusion-translate-anchor-transition"] = &setTransition<FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionTranslateAnchorTransition>;
190 result["fill-extrusion-pattern"] = &setProperty<FillExtrusionLayer, PropertyValue<std::string>, &FillExtrusionLayer::setFillExtrusionPattern>;
191 result["fill-extrusion-pattern-transition"] = &setTransition<FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionPatternTransition>;
192 result["fill-extrusion-height"] = &setProperty<FillExtrusionLayer, DataDrivenPropertyValue<float>, &FillExtrusionLayer::setFillExtrusionHeight>;
193 result["fill-extrusion-height-transition"] = &setTransition<FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionHeightTransition>;
194 result["fill-extrusion-base"] = &setProperty<FillExtrusionLayer, DataDrivenPropertyValue<float>, &FillExtrusionLayer::setFillExtrusionBase>;
195 result["fill-extrusion-base-transition"] = &setTransition<FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionBaseTransition>;
196
197 result["raster-opacity"] = &setProperty<RasterLayer, PropertyValue<float>, &RasterLayer::setRasterOpacity>;
198 result["raster-opacity-transition"] = &setTransition<RasterLayer, &RasterLayer::setRasterOpacityTransition>;
199 result["raster-hue-rotate"] = &setProperty<RasterLayer, PropertyValue<float>, &RasterLayer::setRasterHueRotate>;
200 result["raster-hue-rotate-transition"] = &setTransition<RasterLayer, &RasterLayer::setRasterHueRotateTransition>;
201 result["raster-brightness-min"] = &setProperty<RasterLayer, PropertyValue<float>, &RasterLayer::setRasterBrightnessMin>;
202 result["raster-brightness-min-transition"] = &setTransition<RasterLayer, &RasterLayer::setRasterBrightnessMinTransition>;
203 result["raster-brightness-max"] = &setProperty<RasterLayer, PropertyValue<float>, &RasterLayer::setRasterBrightnessMax>;
204 result["raster-brightness-max-transition"] = &setTransition<RasterLayer, &RasterLayer::setRasterBrightnessMaxTransition>;
205 result["raster-saturation"] = &setProperty<RasterLayer, PropertyValue<float>, &RasterLayer::setRasterSaturation>;
206 result["raster-saturation-transition"] = &setTransition<RasterLayer, &RasterLayer::setRasterSaturationTransition>;
207 result["raster-contrast"] = &setProperty<RasterLayer, PropertyValue<float>, &RasterLayer::setRasterContrast>;
208 result["raster-contrast-transition"] = &setTransition<RasterLayer, &RasterLayer::setRasterContrastTransition>;
209 result["raster-resampling"] = &setProperty<RasterLayer, PropertyValue<RasterResamplingType>, &RasterLayer::setRasterResampling>;
210 result["raster-resampling-transition"] = &setTransition<RasterLayer, &RasterLayer::setRasterResamplingTransition>;
211 result["raster-fade-duration"] = &setProperty<RasterLayer, PropertyValue<float>, &RasterLayer::setRasterFadeDuration>;
212 result["raster-fade-duration-transition"] = &setTransition<RasterLayer, &RasterLayer::setRasterFadeDurationTransition>;
213
214 result["hillshade-illumination-direction"] = &setProperty<HillshadeLayer, PropertyValue<float>, &HillshadeLayer::setHillshadeIlluminationDirection>;
215 result["hillshade-illumination-direction-transition"] = &setTransition<HillshadeLayer, &HillshadeLayer::setHillshadeIlluminationDirectionTransition>;
216 result["hillshade-illumination-anchor"] = &setProperty<HillshadeLayer, PropertyValue<HillshadeIlluminationAnchorType>, &HillshadeLayer::setHillshadeIlluminationAnchor>;
217 result["hillshade-illumination-anchor-transition"] = &setTransition<HillshadeLayer, &HillshadeLayer::setHillshadeIlluminationAnchorTransition>;
218 result["hillshade-exaggeration"] = &setProperty<HillshadeLayer, PropertyValue<float>, &HillshadeLayer::setHillshadeExaggeration>;
219 result["hillshade-exaggeration-transition"] = &setTransition<HillshadeLayer, &HillshadeLayer::setHillshadeExaggerationTransition>;
220 result["hillshade-shadow-color"] = &setProperty<HillshadeLayer, PropertyValue<Color>, &HillshadeLayer::setHillshadeShadowColor>;
221 result["hillshade-shadow-color-transition"] = &setTransition<HillshadeLayer, &HillshadeLayer::setHillshadeShadowColorTransition>;
222 result["hillshade-highlight-color"] = &setProperty<HillshadeLayer, PropertyValue<Color>, &HillshadeLayer::setHillshadeHighlightColor>;
223 result["hillshade-highlight-color-transition"] = &setTransition<HillshadeLayer, &HillshadeLayer::setHillshadeHighlightColorTransition>;
224 result["hillshade-accent-color"] = &setProperty<HillshadeLayer, PropertyValue<Color>, &HillshadeLayer::setHillshadeAccentColor>;
225 result["hillshade-accent-color-transition"] = &setTransition<HillshadeLayer, &HillshadeLayer::setHillshadeAccentColorTransition>;
226
227 result["background-color"] = &setProperty<BackgroundLayer, PropertyValue<Color>, &BackgroundLayer::setBackgroundColor>;
228 result["background-color-transition"] = &setTransition<BackgroundLayer, &BackgroundLayer::setBackgroundColorTransition>;
229 result["background-pattern"] = &setProperty<BackgroundLayer, PropertyValue<std::string>, &BackgroundLayer::setBackgroundPattern>;
230 result["background-pattern-transition"] = &setTransition<BackgroundLayer, &BackgroundLayer::setBackgroundPatternTransition>;
231 result["background-opacity"] = &setProperty<BackgroundLayer, PropertyValue<float>, &BackgroundLayer::setBackgroundOpacity>;
232 result["background-opacity-transition"] = &setTransition<BackgroundLayer, &BackgroundLayer::setBackgroundOpacityTransition>;
233
234 return result;
235 }
236
237 } // namespace conversion
238 } // namespace style
239 } // namespace mbgl
240