xref: /OK3568_Linux_fs/external/xserver/hw/xwin/glx/glshim.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1 /*
2  * File: glshim.c
3  * Purpose: GL shim which redirects to a specified DLL
4  *
5  * Copyright (c) Jon TURNEY 2013
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included in
15  * all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20  * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23  * DEALINGS IN THE SOFTWARE.
24  */
25 
26 /*
27    A GL shim which redirects to a specified DLL
28 
29    XWin is statically linked with this, rather than the system libGL, so that
30    GL calls can be directed to mesa cygGL-1.dll, or cygnativeGLthunk.dll
31    (which contains cdecl-to-stdcall thunks to the native openGL32.dll)
32 */
33 
34 #ifdef HAVE_XWIN_CONFIG_H
35 #include <xwin-config.h>
36 #endif
37 
38 #define GL_GLEXT_LEGACY
39 #define GL_GLEXT_PROTOTYPES
40 #include <GL/gl.h>
41 #undef GL_ARB_imaging
42 #undef GL_VERSION_1_3
43 #include <GL/glext.h>
44 
45 #include <X11/Xwindows.h>
46 #include <os.h>
47 #include "glwindows.h"
48 #include <glx/glxserver.h>
49 
50 extern void *glXGetProcAddressARB(const char *);
51 
52 static HMODULE hMod = NULL;
53 
54 /*
55   Implement the __glGetProcAddress function by just using GetProcAddress() on the selected DLL
56 */
glXGetProcAddressARB(const char * symbol)57 void *glXGetProcAddressARB(const char *symbol)
58 {
59     void *proc;
60 
61     /* Default to the mesa GL implementation if one hasn't been selected yet */
62     if (!hMod)
63         glWinSelectImplementation(0);
64 
65     proc = GetProcAddress(hMod, symbol);
66 
67     if (glxWinDebugSettings.enableGLcallTrace)
68         ErrorF("glXGetProcAddressARB: Resolved '%s' in %p to %p\n", symbol, hMod, proc);
69 
70     return proc;
71 }
72 
73 /*
74   Select a GL implementation DLL
75 */
glWinSelectImplementation(int native)76 int glWinSelectImplementation(int native)
77 {
78     const char *dllname;
79 
80     if (native) {
81         dllname = "cygnativeGLthunk.dll";
82     }
83     else {
84         dllname = "cygGL-1.dll";
85     }
86 
87     hMod = LoadLibraryEx(dllname, NULL, 0);
88     if (hMod == NULL) {
89         ErrorF("glWinSelectGLimplementation: Could not load '%s'\n", dllname);
90         return -1;
91     }
92 
93     ErrorF("glWinSelectGLimplementation: Loaded '%s'\n", dllname);
94 
95     /* Connect __glGetProcAddress() to our implementation of glXGetProcAddressARB() above */
96     __glXsetGetProcAddress((glx_gpa_proc)glXGetProcAddressARB);
97 
98     return 0;
99 }
100 
101 #define RESOLVE_RET(proctype, symbol, retval) \
102     proctype proc = (proctype)glXGetProcAddressARB(symbol);   \
103     if (proc == NULL) return retval;
104 
105 #define RESOLVE(proctype, symbol) RESOLVE_RET(proctype, symbol,)
106 #define RESOLVED_PROC proc
107 
108 /* Include generated shims for direct linkage to GL functions which are in the ABI */
109 #include "generated_gl_shim.ic"
110 
111 /*
112   Special wrapper for glAddSwapHintRectWIN for copySubBuffers
113 
114   Only used with native GL if the GL_WIN_swap_hint extension is present, so we enable
115   GLX_MESA_copy_sub_buffer
116 */
117 typedef void (__stdcall * PFNGLADDSWAPHINTRECTWIN) (GLint x, GLint y,
118                                                     GLsizei width,
119                                                     GLsizei height);
120 
121 void
glAddSwapHintRectWINWrapper(GLint x,GLint y,GLsizei width,GLsizei height)122 glAddSwapHintRectWINWrapper(GLint x, GLint y, GLsizei width,
123                             GLsizei height)
124 {
125     RESOLVE(PFNGLADDSWAPHINTRECTWIN, "glAddSwapHintRectWIN");
126     RESOLVED_PROC(x, y, width, height);
127 }
128