Searched defs:createBucket (Results 1 – 10 of 10) sorted by relevance
| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/renderer/layers/ |
| H A D | render_custom_layer.cpp | 42 std::unique_ptr<Bucket> RenderCustomLayer::createBucket(const BucketParameters&, const std::vector<… in createBucket() function in mbgl::RenderCustomLayer
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| H A D | render_background_layer.cpp | 25 std::unique_ptr<Bucket> RenderBackgroundLayer::createBucket(const BucketParameters &, in createBucket() function in mbgl::RenderBackgroundLayer
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| H A D | render_raster_layer.cpp | 25 std::unique_ptr<Bucket> RenderRasterLayer::createBucket(const BucketParameters&, const std::vector<… in createBucket() function in mbgl::RenderRasterLayer
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| H A D | render_heatmap_layer.cpp | 28 std::unique_ptr<Bucket> RenderHeatmapLayer::createBucket(const BucketParameters& parameters, const … in createBucket() function in mbgl::RenderHeatmapLayer
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| H A D | render_hillshade_layer.cpp | 27 std::unique_ptr<Bucket> RenderHillshadeLayer::createBucket(const BucketParameters&, const std::vect… in createBucket() function in mbgl::RenderHillshadeLayer
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| H A D | render_fill_extrusion_layer.cpp | 29 std::unique_ptr<Bucket> RenderFillExtrusionLayer::createBucket(const BucketParameters& parameters, … in createBucket() function in mbgl::RenderFillExtrusionLayer
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| H A D | render_fill_layer.cpp | 27 std::unique_ptr<Bucket> RenderFillLayer::createBucket(const BucketParameters& parameters, const std… in createBucket() function in mbgl::RenderFillLayer
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| H A D | render_circle_layer.cpp | 26 std::unique_ptr<Bucket> RenderCircleLayer::createBucket(const BucketParameters& parameters, const s… in createBucket() function in mbgl::RenderCircleLayer
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| H A D | render_line_layer.cpp | 28 std::unique_ptr<Bucket> RenderLineLayer::createBucket(const BucketParameters& parameters, const std… in createBucket() function in mbgl::RenderLineLayer
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| H A D | render_symbol_layer.cpp | 34 std::unique_ptr<Bucket> RenderSymbolLayer::createBucket(const BucketParameters&, const std::vector<… in createBucket() function in mbgl::RenderSymbolLayer
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