Searched defs:cloneRef (Results 1 – 10 of 10) sorted by relevance
23 std::unique_ptr<Layer> CustomLayer::cloneRef(const std::string&) const { in cloneRef() function in mbgl::style::CustomLayer
28 std::unique_ptr<Layer> BackgroundLayer::cloneRef(const std::string& id_) const { in cloneRef() function in mbgl::style::BackgroundLayer
28 std::unique_ptr<Layer> HillshadeLayer::cloneRef(const std::string& id_) const { in cloneRef() function in mbgl::style::HillshadeLayer
32 std::unique_ptr<Layer> HeatmapLayer::cloneRef(const std::string& id_) const { in cloneRef() function in mbgl::style::HeatmapLayer
28 std::unique_ptr<Layer> FillLayer::cloneRef(const std::string& id_) const { in cloneRef() function in mbgl::style::FillLayer
28 std::unique_ptr<Layer> RasterLayer::cloneRef(const std::string& id_) const { in cloneRef() function in mbgl::style::RasterLayer
28 std::unique_ptr<Layer> FillExtrusionLayer::cloneRef(const std::string& id_) const { in cloneRef() function in mbgl::style::FillExtrusionLayer
28 std::unique_ptr<Layer> CircleLayer::cloneRef(const std::string& id_) const { in cloneRef() function in mbgl::style::CircleLayer
28 std::unique_ptr<Layer> LineLayer::cloneRef(const std::string& id_) const { in cloneRef() function in mbgl::style::LineLayer
28 std::unique_ptr<Layer> SymbolLayer::cloneRef(const std::string& id_) const { in cloneRef() function in mbgl::style::SymbolLayer