// //****************************************************************************** // MStar Software // Copyright (c) 2010 - 2012 MStar Semiconductor, Inc. All rights reserved. // All software, firmware and related documentation herein ("MStar Software") are // intellectual property of MStar Semiconductor, Inc. ("MStar") and protected by // law, including, but not limited to, copyright law and international treaties. // Any use, modification, reproduction, retransmission, or republication of all // or part of MStar Software is expressly prohibited, unless prior written // permission has been granted by MStar. // // By accessing, browsing and/or using MStar Software, you acknowledge that you // have read, understood, and agree, to be bound by below terms ("Terms") and to // comply with all applicable laws and regulations: // // 1. 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These terms shall be governed by and construed in accordance with the laws // of Taiwan, R.O.C., excluding its conflict of law rules. // Any and all dispute arising out hereof or related hereto shall be finally // settled by arbitration referred to the Chinese Arbitration Association, // Taipei in accordance with the ROC Arbitration Law and the Arbitration // Rules of the Association by three (3) arbitrators appointed in accordance // with the said Rules. // The place of arbitration shall be in Taipei, Taiwan and the language shall // be English. // The arbitration award shall be final and binding to both parties. // //****************************************************************************** // #ifndef _MFE_RATECTRL_H_ #define _MFE_RATECTRL_H_ //#define CHECK_1SEC_BITRATE #include "mfe_type.h" #include "msRateCtrl.h" #define MAX_FRAMERATE 30UL #define SPEC_MAX_QP (31UL) #define SPEC_MIN_QP (1UL) /* Input for rate control */ typedef struct { MS_S32 nWidth, nHeight; MS_FLOAT fTargetFrameRate, fMinFrameRate; MS_S32 m_nBitrate; MS_S32 nPCount; // Number of P-frames betweeen I-frames RC_GRANULARITY rcGranularity; RC_METHOD rcMethod; } H263RCInfo; typedef struct RateCtrl { /* Input parameters */ MS_S32 m_nWidth, m_nHeight; MS_FLOAT m_fTargetFrameRate, m_fMinFrameRate; MS_S32 m_nBitrate; MS_S32 m_nPCount; RC_GRANULARITY m_rcGranularity; RC_METHOD m_rcMethod; // Derived variables MS_FLOAT m_fAvgBitsPerFrame; /* rate control variables */ MS_S32 m_nFrameCount; // How many frame coded MS_S32 m_nBufFullness; // Rate control buffer MS_U64 m_nTotalBits; // Last-frame status MS_S32 m_nLastFrameBits, m_nLastFrameAvgQP; MS_S32 m_nLastTargetBits; /* Bitrate usage compensation */ MS_S32 m_nTargetFullness; MS_S32 m_nDeputyCount, m_nMinDeputyCount; /* Variable bitrate */ MS_FLOAT m_fLongTermQP; // Model parameters MS_S32 m_nTargetBits; // target number of bits of current frame MS_S32 m_nNFrame; // number of macroblocks in a frame MS_S32 m_nWidthInMb; // Frame width in MB /* Below are for STRICT_CONST_BITRATE */ // Dynamic framerate MS_U8 m_bDropFrameEnabled; // Enabled when min-framerate < max-framerate. MS_S32 m_nSkipCount; // The historic accumulated skip-frame count in one second MS_S32 m_nSkipCountMax; // Constant: The allowable maximal dropped frame count in 1sec, depends on Min&Max framerate. MS_S32 m_nContSkipCount; // Result: The determined continuous skip-frame count. // Keep track of historic skip-frame status. MS_U32 m_nWinIndex; MS_U32 m_nWinIndexMax; // Constant: corresponds to 1 sec. MS_U8 m_SkipFrameHistory[MAX_FRAMERATE]; // Skip-frame history: 1 is Skipped, 0 is not. // Bitrate monitoring // Over-usage: Skip following frame(s) to compensate immediately // Shortage: Keep a lower-bound to assure low-delay in constant-bandwidth network. MS_S32 m_nBitrateOverUsage; // Accumulated bitrate over-usage. // Determine how many spare bitcount of skipped frames will be transfered into next coded frame. MS_S32 m_nCompensateBitrate; // Bitrate transferred to next coded frame. MS_S32 m_nCompensateFrame; // How many skipped frame will contribute bitrate compenstaion. // The maximal bitrate is set to caller-input bitrate // And re-calculate internal target bitrate < m_nBitrateMax. MS_S32 m_nBitrateMax; // When continuous good frame, gently reducing frameerate to avoid CPU high usage. MS_S32 m_nContGoodFrameCount; #if defined(CHECK_1SEC_BITRATE) // Runtime bitrate MS_S32 m_nBrHistIndex; MS_S32 m_BitrateHistory[MAX_FRAMERATE]; // Runtime delay: Assuming constant-bandwidth channel MS_S32 m_nUnsentBits; #endif } RateCtrl_t; void rc_Create(RateCtrl_t* rcctx); void rc_Destroy(RateCtrl_t* rcctx); // Global void rc_Init(RateCtrl_t* rcctx, H263RCInfo* pRCInfo); void rc_Finish(RateCtrl_t* rcctx); // Each frame MS_S32 rc_CheckSkippedFrame(RateCtrl_t* rcctx); MS_S32 rc_InitFrame(RateCtrl_t* rcctx, MS_S8 chFrameType); // Return the initial frame qp void rc_UpdateFrame(RateCtrl_t* rcctx, const MS_S32 totalUsedBits,const MS_S32 lastAvgQP, MS_BOOL bDummyFrame); #endif