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MStar hereby reserves the // rights to any and all damages, losses, costs and expenses resulting therefrom. //////////////////////////////////////////////////////////////////////////////// #ifndef _APIGOP_PRIV_H_ #define _APIGOP_PRIV_H_ //////////////////////////////////////////////////////////////////////////////// /// @file drvBDMA.h /// @author MStar Semiconductor Inc. /// @brief Byte DMA control driver //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// // Header Files //////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus extern "C" { #endif //Local define #define PATCH_T3_SCK_FAIL 1 //[2009.07.02]T3/U3 GE HW issue:set source alpha is max for filtering the background color #define GFX_DEBUGINFO_LEVEL(a, x) if (g_apiGFXLocal.u32dbglvl <= a) {MS_DEBUG_MSG(x);} #define GFX_DBG_HDR "[GFXDBG]" #define GFX_DEBUGINFO(x) //MS_DEBUG_MSG(x) #undef GFX_ASSERT #ifdef GFX_DEBUG #define GFX_ASSERT(_bool, _f) if (!(_bool)) { MS_CRITICAL_MSG(_f); while (1); } #else #define GFX_ASSERT(_bool, _f) while (0) #endif // #ifdef SCL_DEBUG #include "ULog.h" // Debug Logs, level form low(INFO) to high(FATAL, always show) // Function information, ex function entry #define GFX_INFO(x, args...) ULOGI("GE API", x, ##args) // Warning, illegal paramter but can be self fixed in functions #define GFX_WARN(x, args...) ULOGW("GE API", x, ##args) // Need debug, illegal paramter. #define GFX_DBUG(x, args...) ULOGD("GE API", x, ##args) // Error, function will be terminated but system not crash #define GFX_ERR(x, args...) ULOGE("GE API", x, ##args) // Critical, system crash. (ex. assert) #define GFX_FATAL(x, args...) ULOGF("GE API", x, ##args) typedef struct { GFX_Set_Colorkey* pColorKey; //////////ColorKey GFX_Set_ROP* pROP; //////////ROP }GFX_Function; typedef struct _GFX_SetConfig { MS_BOOL bOnePixelMode; //////////OnePixelMode MS_BOOL bDither; //////////Dither MS_BOOL bVQEnable; //////////Virual Cmd Queue MS_BOOL bABLEnable; //////////Alpha Blending Enable GFX_RotateAngle eRotate; //////////Rotate GFX_Set_Mirror* pMirror; //////////Mirror MS_U32 u32TagID; //////////TagID GFX_Set_Clip_Property* pClip; //////////Clip }GFX_SetConfig; #ifndef MSOS_TYPE_OPTEE typedef struct { GFX_FireInfo* pFireInfo; GFX_OvalFillInfo* pDrawOvalInfo; }GFX_Set_DrawOvalInfo; typedef struct { GFX_FireInfo* pFireInfo; MS_S32 fHandle; MS_U8 charArray[256]; MS_U32 u32StrWidth; GFX_TextOutInfo* pTextInfo; GFX_FontInfo * pFonttable; }GFX_TextOut_V2; #endif void GFXRegisterToUtopia (FUtopiaOpen ModuleType); MS_U32 GFXOpen (void** ppInstance, const void* const pAttribute); MS_U32 GFXClose (void* pInstance); MS_U32 GFXIoctl (void* pInstance, MS_U32 u32Cmd, void* pArgs); #ifdef CONFIG_UTOPIA_PROC_DBG_SUPPORT MS_U32 GFXMdbIoctl (MS_U32 u32Cmd, const void* const pArgs); #endif #ifdef __cplusplus } #endif #endif