/* SPDX-License-Identifier: BSD-2-Clause */ /* * Copyright (c) 2015, Linaro Limited */ #ifndef KERNEL_WAIT_QUEUE_H #define KERNEL_WAIT_QUEUE_H #include #include struct wait_queue_elem; SLIST_HEAD(wait_queue, wait_queue_elem); #define WAIT_QUEUE_INITIALIZER { .slh_first = NULL } struct condvar; struct wait_queue_elem { short handle; bool done; bool wait_read; struct condvar *cv; SLIST_ENTRY(wait_queue_elem) link; }; /* * Initializes a wait queue */ void wq_init(struct wait_queue *wq); /* * Initializes a wait queue element and adds it to the wait queue. This * function is supposed to be called before the lock that protects the * resource we need to wait for is released. * * One call to this function must be followed by one call to wq_wait_final() * on the same wait queue element. */ void wq_wait_init_condvar(struct wait_queue *wq, struct wait_queue_elem *wqe, struct condvar *cv, bool wait_read); static inline void wq_wait_init(struct wait_queue *wq, struct wait_queue_elem *wqe, bool wait_read) { wq_wait_init_condvar(wq, wqe, NULL, wait_read); } /* Waits for the wait queue element to the awakened. */ void wq_wait_final(struct wait_queue *wq, struct wait_queue_elem *wqe, const void *sync_obj, const char *fname, int lineno); /* Wakes up the first wait queue element in the wait queue, if there is one */ void wq_wake_next(struct wait_queue *wq, const void *sync_obj, const char *fname, int lineno); /* Returns true if the wait queue doesn't contain any elements */ bool wq_is_empty(struct wait_queue *wq); void wq_promote_condvar(struct wait_queue *wq, struct condvar *cv, bool only_one, const void *sync_obj, const char *fname, int lineno); bool wq_have_condvar(struct wait_queue *wq, struct condvar *cv); #endif /*KERNEL_WAIT_QUEUE_H*/