Lines Matching refs:__u32

149 	__u32 smem_len;			/* Length of frame buffer mem */
150 __u32 type; /* see FB_TYPE_* */
151 __u32 type_aux; /* Interleave for interleaved Planes */
152 __u32 visual; /* see FB_VISUAL_* */
156 __u32 line_length; /* length of a line in bytes */
159 __u32 mmio_len; /* Length of Memory Mapped I/O */
160 __u32 accel; /* Indicate to driver which */
172 __u32 offset; /* beginning of bitfield */
173 __u32 length; /* length of bitfield */
174 __u32 msb_right; /* != 0 : Most significant bit is */
225 __u32 xres; /* visible resolution */
226 __u32 yres;
227 __u32 xres_virtual; /* virtual resolution */
228 __u32 yres_virtual;
229 __u32 xoffset; /* offset from virtual to visible */
230 __u32 yoffset; /* resolution */
232 __u32 bits_per_pixel; /* guess what */
233 __u32 grayscale; /* != 0 Graylevels instead of colors */
240 __u32 nonstd; /* != 0 Non standard pixel format */
242 __u32 activate; /* see FB_ACTIVATE_* */
244 __u32 height; /* height of picture in mm */
245 __u32 width; /* width of picture in mm */
247 __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
250 __u32 pixclock; /* pixel clock in ps (pico seconds) */
251 __u32 left_margin; /* time from sync to picture */
252 __u32 right_margin; /* time from picture to sync */
253 __u32 upper_margin; /* time from sync to picture */
254 __u32 lower_margin;
255 __u32 hsync_len; /* length of horizontal sync */
256 __u32 vsync_len; /* length of vertical sync */
257 __u32 sync; /* see FB_SYNC_* */
258 __u32 vmode; /* see FB_VMODE_* */
259 __u32 rotate; /* angle we rotate counter clockwise */
260 __u32 reserved[5]; /* Reserved for future compatibility */
264 __u32 start; /* First entry */
265 __u32 len; /* Number of entries */
273 __u32 console;
274 __u32 framebuffer;
312 __u32 flags; /* FB_VBLANK flags */
313 __u32 count; /* counter of retraces since boot */
314 __u32 vcount; /* current scanline position */
315 __u32 hcount; /* current scandot position */
316 __u32 reserved[4]; /* reserved for future compatibility */
324 __u32 dx;
325 __u32 dy;
326 __u32 width;
327 __u32 height;
328 __u32 sx;
329 __u32 sy;
333 __u32 dx; /* screen-relative */
334 __u32 dy;
335 __u32 width;
336 __u32 height;
337 __u32 color;
338 __u32 rop;
342 __u32 dx; /* Where to place image */
343 __u32 dy;
344 __u32 width; /* Size of image */
345 __u32 height;
346 __u32 fg_color; /* Only used when a mono bitmap */
347 __u32 bg_color;