Lines Matching refs:blinkData
677 GFX_BlinkData *blinkData = NULL; in GFX_ConvertRGB2DBFmt() local
691 blinkData =(GFX_BlinkData *)colorinfo; in GFX_ConvertRGB2DBFmt()
750 *low = (0x1f & blinkData->background) | // Bg: 4..0 in GFX_ConvertRGB2DBFmt()
751 ((0x1f & blinkData->foreground)<< 5) | // Fg: 9..5 in GFX_ConvertRGB2DBFmt()
752 ((0x1f & blinkData->ctrl_flag)<< 10) | // [A, B]: [14..13, 12..10] in GFX_ConvertRGB2DBFmt()
754 *high= (0x1f & blinkData->background) | // Bg: 4..0 in GFX_ConvertRGB2DBFmt()
755 ((0x1f & blinkData->foreground)<< 5) | // Fg: 9..5 in GFX_ConvertRGB2DBFmt()
756 ((0x1f & blinkData->ctrl_flag)<< 10) | // [A, B]: [14..13, 12..10] in GFX_ConvertRGB2DBFmt()
764 …*low = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag … in GFX_ConvertRGB2DBFmt()
765 …*high = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag… in GFX_ConvertRGB2DBFmt()
775 …*low = ((blinkData->background & 0x3f)|((blinkData->foreground & 0x3f) << 6)|((blinkData->Bits3.Ba… in GFX_ConvertRGB2DBFmt()
800 GFX_BlinkData *blinkData = NULL; in GFX_ConvertRGB2PCFmt() local
814 blinkData =(GFX_BlinkData *)colorinfo; in GFX_ConvertRGB2PCFmt()
873 *low = ((0x1f & blinkData->background)<<3) | //Bg in GFX_ConvertRGB2PCFmt()
874 (((0x1f & blinkData->foreground)<<3)<<8); //Fg in GFX_ConvertRGB2PCFmt()
876 *high= ((0x1f & blinkData->ctrl_flag)<<3) | BIT15; //1AB in GFX_ConvertRGB2PCFmt()
882 …*low = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag … in GFX_ConvertRGB2PCFmt()
883 …*high = ((blinkData->background & 0x7)|((blinkData->foreground & 0x7) << 3)|((blinkData->ctrl_flag… in GFX_ConvertRGB2PCFmt()
893 *low = ((blinkData->background & 0x3f)<<2)|(((blinkData->foreground & 0x3f)<<2)<<8); in GFX_ConvertRGB2PCFmt()
894 *high = ((blinkData->Bits3.Ba & 0x3)<<6)|(((blinkData->Bits3.Fa & 0x3)<<6)<<8); in GFX_ConvertRGB2PCFmt()
1090 GFX_BlinkData blinkData; in MApi_GFX_RectFill_U02() local
1108 memcpy(&blinkData, &color_s, sizeof(GFX_BlinkData)); in MApi_GFX_RectFill_U02()
1109 u16Color0= (0x1F & blinkData.background)<<3 | in MApi_GFX_RectFill_U02()
1110 ((0x1F & blinkData.foreground) << 11); in MApi_GFX_RectFill_U02()
1111 u16Color1= (0x7 & blinkData.Bits.Blink)<<3 | in MApi_GFX_RectFill_U02()
1112 ((0x3 & blinkData.Bits.Alpha) << 6) | in MApi_GFX_RectFill_U02()
1117 memcpy(&blinkData, &color_s, sizeof(GFX_BlinkData)); in MApi_GFX_RectFill_U02()
1118 u16Color0= ((0x3F & blinkData.background)<<2) | in MApi_GFX_RectFill_U02()
1119 (((0x3F & blinkData.foreground)<<2) << 8); in MApi_GFX_RectFill_U02()
1120 u16Color1= ((0x3 & blinkData.Bits3.Ba)<<6) | in MApi_GFX_RectFill_U02()
1121 (((0x3 & blinkData.Bits3.Fa)<<6) << 8); in MApi_GFX_RectFill_U02()
1136 memcpy(&blinkData, &color_e, sizeof(GFX_BlinkData)); in MApi_GFX_RectFill_U02()
1137 u16Color0= (0x1F & blinkData.background)<<3 | in MApi_GFX_RectFill_U02()
1138 ((0x1F & blinkData.foreground) << 11); in MApi_GFX_RectFill_U02()
1139 u16Color1= (0x7 & blinkData.Bits.Blink)<<3 | in MApi_GFX_RectFill_U02()
1140 ((0x3 & blinkData.Bits.Alpha) << 6) | in MApi_GFX_RectFill_U02()
1145 memcpy(&blinkData, &color_e, sizeof(GFX_BlinkData)); in MApi_GFX_RectFill_U02()
1146 u16Color0= ((0x3F & blinkData.background)<<2) | in MApi_GFX_RectFill_U02()
1147 (((0x3F & blinkData.foreground)<<2) << 8); in MApi_GFX_RectFill_U02()
1148 u16Color1= ((0x3 & blinkData.Bits3.Ba)<<6) | in MApi_GFX_RectFill_U02()
1149 (((0x3 & blinkData.Bits3.Fa)<<6) << 8); in MApi_GFX_RectFill_U02()