Lines Matching full:uniform
87 +uniform float BumpDensity; // = 16.0
88 +uniform float BumpSize; // = 0.15
89 +uniform float SpecularFactor; // = 0.5
91 +uniform sampler2D Tex;
127 +layout(std140) uniform colors0
188 +uniform vec2 Offset[KernelSize];
190 +uniform vec4 KernelValue[KernelSize];
191 +uniform sampler2D srcTex;
192 +uniform vec4 ScaleFactor;
193 +uniform vec4 BaseColor;
242 +uniform vec4 pParam;
500 +uniform mat4 mat0, mat1;
532 +uniform sampler2D tex1;
533 +uniform sampler2D tex2;
534 +uniform vec4 UniV1;
535 +uniform vec4 UniV2;
577 +uniform sampler2D tex1;
578 +uniform sampler2D tex2;
579 +uniform vec4 UniV1;
580 +uniform vec4 UniV2;