Lines Matching full:layout
46 * format and data layout of the buffer, and should be the only way to describe
49 * Having multiple fourcc:modifier pairs which describe the same layout should
206 * then V), but the exact Linear layout is undefined.
349 * When adding a new token please document the layout with a code comment,
365 * In future cases where a generic layout is identified before merging with a
389 * Linear Layout
391 * Just plain linear layout. Note that this is different from no specifying any
401 * Intel X-tiling layout
403 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
404 * in row-major layout. Within the tile bytes are laid out row-major, with
408 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
411 * identify the layout in a simple way for i915-specific userspace, which
418 * Intel Y-tiling layout
420 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
421 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
426 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
429 * identify the layout in a simple way for i915-specific userspace, which
436 * Intel Yf-tiling layout
438 * This is a tiled layout using 4Kb tiles in row-major layout.
440 * are arranged in four groups (two wide, two high) with column-major layout.
512 * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
513 * layout. For YCbCr formats Cb/Cr components are taken in such a way that
534 * Vivante 4x4 tiling layout
536 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
537 * layout.
542 * Vivante 64x64 super-tiling layout
544 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
546 * major layout.
554 * Vivante 4x4 tiling layout for dual-pipe
556 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
558 * compared to the non-split tiled layout.
563 * Vivante 64x64 super-tiling layout for dual-pipe
565 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
567 * therefore halved compared to the non-split super-tiled layout.
574 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
581 * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
584 * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies
601 * 4:4 - Must be 1, to indicate block-linear layout. Necessary for
618 * tables of all GPUs >= NV50. It affects the exact layout of bits
626 * since the modifier should define the layout of the associated
632 * kind and bit layout has changed at various points.
639 * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further
641 * page kind and block linear swizzles. This causes the layout of
645 * 0 = Tegra K1 - Tegra Parker/TX2 Layout.
646 * 1 = Desktop GPU and Tegra Xavier+ Layout
651 * 1 = ROP/3D, layout 1, exact compression format implied by Page
653 * 2 = ROP/3D, layout 2, exact compression format implied by Page
671 /* To grandfather in prior block linear format modifiers to the above layout,
687 * 16Bx2 Block Linear layout, used by Tegra K1 and later
743 * This is the primary layout that the V3D GPU can texture from (it
891 * AFBC sparse layout
912 * AFBC tiled layout
914 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
918 * When the tiled layout is used, the buffer size (in pixels) must be aligned
934 * Indicates that the buffer is allocated in a layout safe for front-buffer
951 * The buffer layout is the same as for AFBC buffers without USM set, this only
997 * The first 8 bits of the mode defines the layout, then the following 8 bits
998 * defines the options changing the layout.
1001 * combinations of layout and options.
1016 * Amlogic FBC Basic Layout
1018 * The basic layout is composed of:
1023 * This layout is transferrable between Amlogic SoCs supporting this modifier.
1028 * Amlogic FBC Scatter Memory layout
1031 * frames content to optimize memory access and layout.
1038 * Due to the nature of the layout, these buffers are not expected to
1047 /* Amlogic FBC Layout Options Bit Mask */
1056 * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1057 * the basic layout and 3200 bytes per 64x32 superblock combined with
1058 * the scatter layout.