Lines Matching refs:rebind

117 static int vmw_binding_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind);
119 bool rebind);
120 static int vmw_binding_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind);
121 static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind);
122 static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind);
123 static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind);
124 static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind);
127 bool rebind);
128 static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind);
129 static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind);
130 static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
131 static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
132 static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind);
548 static int vmw_binding_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_shader() argument
566 cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_shader()
580 bool rebind) in vmw_binding_scrub_render_target() argument
598 cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_render_target()
616 bool rebind) in vmw_binding_scrub_texture() argument
638 cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_texture()
650 static int vmw_binding_scrub_dx_shader(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_dx_shader() argument
667 cmd->body.shaderId = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_dx_shader()
679 static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_cb() argument
697 if (rebind) { in vmw_binding_scrub_cb()
1181 static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_sr() argument
1203 static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_dx_rt() argument
1220 static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_so_target() argument
1237 static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_vb() argument
1256 static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_ib() argument
1272 if (rebind) { in vmw_binding_scrub_ib()
1287 static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_uav() argument
1295 static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_cs_uav() argument
1308 static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_so() argument
1324 cmd->body.soid = rebind ? bi->res->id : SVGA3D_INVALID_ID; in vmw_binding_scrub_so()