Lines Matching refs:backing
38 all times by a backing buffer, which is periodically flushed to the screen.
39 If the underlying window system does not provide a backing buffer for
42 backing buffers. Any drawing to the buffer will be proceeded by a call to
45 backing buffer is returned by the StartDrawing() function and it can
48 Because each frame is assumed to have a backing buffer, the
50 regions of visibility of a frame change on screen. This is similar to backing
51 store, but backing buffers are different in that they always store a copy of
251 * Prepare a frame for direct access to its backing buffer.
254 * pixelData Address of the backing buffer (returned)
255 * bytesPerRow Width in bytes of the backing buffer (returned)
262 * No drawing to the frame's backing buffer will occur until drawing