Lines Matching full:implementation
22 implementation, which provides functions that allow the generic rootless
40 frames, this must be done by the rootless implementation. The generic
43 the rootless implementation's StartDrawing() function and StopDrawing()
57 Rootless Implementation
60 generic rootless layer through rootless implementation functions, compile-
61 time options, and runtime parameters. The rootless implementation
64 frames. Some of the implementation functions are optional. A detailed
65 description of the rootless implementation functions is provided in
68 By design, a rootless implementation should only have to include
71 rootlessCommon.h in your implementation, let the generic rootless layer
73 should be generalized.) A rootless implementation should also modify
107 implementation's respective acceleration function. The rootless
114 The rootless implementation typically does not have direct access
119 implementation acceleration functions can accelerate some graphics
123 rootless implementation to provide hints for when the acceleration
152 Appendix A: Rootless Implementation Functions
154 The rootless implementation functions are defined in rootless.h. It
162 implementation's CreateFrame() function. The generic rootless layer does
164 implementation to indicate the frame to operate on.
299 * afterwards for implementation specific bookkeeping.