Lines Matching refs:pRectsTmp

1038         xRectangle *pRectsTmp = pRects;  in damagePolyRectangle()  local
1047 box.x1 = pRectsTmp->x - offset1; in damagePolyRectangle()
1048 box.y1 = pRectsTmp->y - offset1; in damagePolyRectangle()
1049 box.x2 = box.x1 + pRectsTmp->width + offset2; in damagePolyRectangle()
1055 box.x1 = pRectsTmp->x - offset1; in damagePolyRectangle()
1056 box.y1 = pRectsTmp->y + offset3; in damagePolyRectangle()
1058 box.y2 = box.y1 + pRectsTmp->height - offset2; in damagePolyRectangle()
1063 box.x1 = pRectsTmp->x + pRectsTmp->width - offset1; in damagePolyRectangle()
1064 box.y1 = pRectsTmp->y + offset3; in damagePolyRectangle()
1066 box.y2 = box.y1 + pRectsTmp->height - offset2; in damagePolyRectangle()
1071 box.x1 = pRectsTmp->x - offset1; in damagePolyRectangle()
1072 box.y1 = pRectsTmp->y + pRectsTmp->height - offset1; in damagePolyRectangle()
1073 box.x2 = box.x1 + pRectsTmp->width + offset2; in damagePolyRectangle()
1079 pRectsTmp++; in damagePolyRectangle()
1200 xRectangle *pRectsTmp = pRects; in damagePolyFillRect() local
1203 box.x1 = pRectsTmp->x; in damagePolyFillRect()
1204 box.x2 = box.x1 + pRectsTmp->width; in damagePolyFillRect()
1205 box.y1 = pRectsTmp->y; in damagePolyFillRect()
1206 box.y2 = box.y1 + pRectsTmp->height; in damagePolyFillRect()
1209 pRectsTmp++; in damagePolyFillRect()
1210 if (box.x1 > pRectsTmp->x) in damagePolyFillRect()
1211 box.x1 = pRectsTmp->x; in damagePolyFillRect()
1212 if (box.x2 < (pRectsTmp->x + pRectsTmp->width)) in damagePolyFillRect()
1213 box.x2 = pRectsTmp->x + pRectsTmp->width; in damagePolyFillRect()
1214 if (box.y1 > pRectsTmp->y) in damagePolyFillRect()
1215 box.y1 = pRectsTmp->y; in damagePolyFillRect()
1216 if (box.y2 < (pRectsTmp->y + pRectsTmp->height)) in damagePolyFillRect()
1217 box.y2 = pRectsTmp->y + pRectsTmp->height; in damagePolyFillRect()