Lines Matching refs:offset2
1036 int offset1, offset2, offset3; in damagePolyRectangle() local
1040 offset2 = pGC->lineWidth; in damagePolyRectangle()
1041 if (!offset2) in damagePolyRectangle()
1042 offset2 = 1; in damagePolyRectangle()
1043 offset1 = offset2 >> 1; in damagePolyRectangle()
1044 offset3 = offset2 - offset1; in damagePolyRectangle()
1049 box.x2 = box.x1 + pRectsTmp->width + offset2; in damagePolyRectangle()
1050 box.y2 = box.y1 + offset2; in damagePolyRectangle()
1057 box.x2 = box.x1 + offset2; in damagePolyRectangle()
1058 box.y2 = box.y1 + pRectsTmp->height - offset2; in damagePolyRectangle()
1065 box.x2 = box.x1 + offset2; in damagePolyRectangle()
1066 box.y2 = box.y1 + pRectsTmp->height - offset2; in damagePolyRectangle()
1073 box.x2 = box.x1 + pRectsTmp->width + offset2; in damagePolyRectangle()
1074 box.y2 = box.y1 + offset2; in damagePolyRectangle()