Lines Matching refs:angle2
101 int angle1, angle2; in miZeroArcSetup() local
181 angle2 = arc->angle2; in miZeroArcSetup()
182 if ((angle1 == 0) && (angle2 >= FULLCIRCLE)) { in miZeroArcSetup()
187 if (angle2 > FULLCIRCLE) in miZeroArcSetup()
188 angle2 = FULLCIRCLE; in miZeroArcSetup()
189 else if (angle2 < -FULLCIRCLE) in miZeroArcSetup()
190 angle2 = -FULLCIRCLE; in miZeroArcSetup()
191 if (angle2 < 0) { in miZeroArcSetup()
192 startAngle = angle1 + angle2; in miZeroArcSetup()
197 endAngle = angle1 + angle2; in miZeroArcSetup()
210 if (ok360 && (startAngle == endAngle) && arc->angle2 && in miZeroArcSetup()
248 overlap = arc->angle2 && (endAngle <= startAngle); in miZeroArcSetup()
556 if (arc->angle2 < 0) { in miZeroArcDashPts()