Lines Matching refs:FULLCIRCLE

281     if (a1 > FULLCIRCLE)  in miArcSegment()
282 a1 = FULLCIRCLE; in miArcSegment()
283 else if (a1 < -FULLCIRCLE) in miArcSegment()
284 a1 = -FULLCIRCLE; in miArcSegment()
300 startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE; in miArcSegment()
301 if (startAngle >= FULLCIRCLE) in miArcSegment()
302 startAngle = startAngle % FULLCIRCLE; in miArcSegment()
304 endAngle = FULLCIRCLE - (-endAngle) % FULLCIRCLE; in miArcSegment()
305 if (endAngle > FULLCIRCLE) in miArcSegment()
306 endAngle = (endAngle - 1) % FULLCIRCLE + 1; in miArcSegment()
309 endAngle = FULLCIRCLE; in miArcSegment()
920 (parcs->angle2 >= FULLCIRCLE || parcs->angle2 <= -FULLCIRCLE)) { in miWideArc()
1909 if (angle2 > FULLCIRCLE) in miComputeArcs()
1910 angle2 = FULLCIRCLE; in miComputeArcs()
1911 else if (angle2 < -FULLCIRCLE) in miComputeArcs()
1912 angle2 = -FULLCIRCLE; in miComputeArcs()
1913 data[i].selfJoin = angle2 == FULLCIRCLE || angle2 == -FULLCIRCLE; in miComputeArcs()
1995 && (parcs[i].angle1 % FULLCIRCLE) == 0x2d00 in miComputeArcs()
1999 && (parcs[i].angle1 % FULLCIRCLE) == 0x1680 in miComputeArcs()
2013 if (spanAngle > FULLCIRCLE) in miComputeArcs()
2014 spanAngle = FULLCIRCLE; in miComputeArcs()
2015 else if (spanAngle < -FULLCIRCLE) in miComputeArcs()
2016 spanAngle = -FULLCIRCLE; in miComputeArcs()
2018 startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE; in miComputeArcs()
2019 if (startAngle >= FULLCIRCLE) in miComputeArcs()
2020 startAngle = startAngle % FULLCIRCLE; in miComputeArcs()
2076 spanAngle = FULLCIRCLE - (-spanAngle) % FULLCIRCLE; in miComputeArcs()
2077 if (spanAngle >= FULLCIRCLE) in miComputeArcs()
2078 spanAngle = spanAngle % FULLCIRCLE; in miComputeArcs()
2083 spanAngle = -FULLCIRCLE + spanAngle; in miComputeArcs()
2087 spanAngle = FULLCIRCLE + spanAngle; in miComputeArcs()
2089 if (spanAngle > FULLCIRCLE) in miComputeArcs()
2090 spanAngle = FULLCIRCLE; in miComputeArcs()
2091 if (spanAngle < -FULLCIRCLE) in miComputeArcs()
2092 spanAngle = -FULLCIRCLE; in miComputeArcs()
2329 return 2 * FULLCIRCLE; /* infinity */ in lengthToAngle()
2338 return -2 * FULLCIRCLE; /* infinity */ in lengthToAngle()
2400 a0 = FULLCIRCLE - a0; in computeAngleFromPath()
2401 a1 = FULLCIRCLE - a1; in computeAngleFromPath()
2404 a1 += FULLCIRCLE; in computeAngleFromPath()
2414 a = FULLCIRCLE - a; in computeAngleFromPath()
2441 if (a1 > FULLCIRCLE) in drawZeroArc()
2442 a1 = FULLCIRCLE; in drawZeroArc()
2443 else if (a1 < -FULLCIRCLE) in drawZeroArc()
2444 a1 = -FULLCIRCLE; in drawZeroArc()