Lines Matching refs:glxWinDebugSettings
109 if (glxWinDebugSettings.dumpHWND) { \
115 glxWinDebugSettingsRec glxWinDebugSettings = { 0, 0, 0, 0, 0, 0 }; variable
124 glxWinDebugSettings.enableDebug = (atoi(envptr) == 1); in glxWinInitDebugSettings()
128 glxWinDebugSettings.enableTrace = (atoi(envptr) == 1); in glxWinInitDebugSettings()
132 glxWinDebugSettings.dumpPFD = (atoi(envptr) == 1); in glxWinInitDebugSettings()
136 glxWinDebugSettings.dumpHWND = (atoi(envptr) == 1); in glxWinInitDebugSettings()
140 glxWinDebugSettings.dumpDC = (atoi(envptr) == 1); in glxWinInitDebugSettings()
144 glxWinDebugSettings.enableGLcallTrace = (atoi(envptr) == 1); in glxWinInitDebugSettings()
148 glxWinDebugSettings.enableWGLcallTrace = (atoi(envptr) == 1); in glxWinInitDebugSettings()
152 glxWinDebugSettings.enableDebug = 1; in glxWinInitDebugSettings()
153 glxWinDebugSettings.enableTrace = 1; in glxWinInitDebugSettings()
154 glxWinDebugSettings.dumpPFD = 1; in glxWinInitDebugSettings()
155 glxWinDebugSettings.dumpHWND = 1; in glxWinInitDebugSettings()
156 glxWinDebugSettings.dumpDC = 1; in glxWinInitDebugSettings()
157 glxWinDebugSettings.enableGLcallTrace = 1; in glxWinInitDebugSettings()
158 glxWinDebugSettings.enableWGLcallTrace = 1; in glxWinInitDebugSettings()
1146 if (glxWinDebugSettings.dumpPFD) in glxWinSetPixelFormat()
1233 if (glxWinDebugSettings.enableTrace) in glxWinMakeDC()
1275 if (glxWinDebugSettings.dumpDC) in glxWinMakeDC()
1785 if (glxWinDebugSettings.dumpPFD) in glxWinCreateConfigs()