Lines Matching refs:ADD_ATTR
2016 #define ADD_ATTR(a) { attrs[num_attrs++] = a; assert(num_attrs < ARRAY_SIZE(attrs)); } in glxWinCreateConfigsExt() macro
2018 ADD_ATTR(WGL_DRAW_TO_WINDOW_ARB); in glxWinCreateConfigsExt()
2019 ADD_ATTR(WGL_DRAW_TO_BITMAP_ARB); in glxWinCreateConfigsExt()
2020 ADD_ATTR(WGL_ACCELERATION_ARB); in glxWinCreateConfigsExt()
2021 ADD_ATTR(WGL_SWAP_LAYER_BUFFERS_ARB); in glxWinCreateConfigsExt()
2022 ADD_ATTR(WGL_NUMBER_OVERLAYS_ARB); in glxWinCreateConfigsExt()
2023 ADD_ATTR(WGL_NUMBER_UNDERLAYS_ARB); in glxWinCreateConfigsExt()
2024 ADD_ATTR(WGL_TRANSPARENT_ARB); in glxWinCreateConfigsExt()
2025 ADD_ATTR(WGL_TRANSPARENT_RED_VALUE_ARB); in glxWinCreateConfigsExt()
2026 ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB); in glxWinCreateConfigsExt()
2027 ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB); in glxWinCreateConfigsExt()
2028 ADD_ATTR(WGL_TRANSPARENT_ALPHA_VALUE_ARB); in glxWinCreateConfigsExt()
2029 ADD_ATTR(WGL_SUPPORT_OPENGL_ARB); in glxWinCreateConfigsExt()
2030 ADD_ATTR(WGL_DOUBLE_BUFFER_ARB); in glxWinCreateConfigsExt()
2031 ADD_ATTR(WGL_STEREO_ARB); in glxWinCreateConfigsExt()
2032 ADD_ATTR(WGL_PIXEL_TYPE_ARB); in glxWinCreateConfigsExt()
2033 ADD_ATTR(WGL_COLOR_BITS_ARB); in glxWinCreateConfigsExt()
2034 ADD_ATTR(WGL_RED_BITS_ARB); in glxWinCreateConfigsExt()
2035 ADD_ATTR(WGL_RED_SHIFT_ARB); in glxWinCreateConfigsExt()
2036 ADD_ATTR(WGL_GREEN_BITS_ARB); in glxWinCreateConfigsExt()
2037 ADD_ATTR(WGL_GREEN_SHIFT_ARB); in glxWinCreateConfigsExt()
2038 ADD_ATTR(WGL_BLUE_BITS_ARB); in glxWinCreateConfigsExt()
2039 ADD_ATTR(WGL_BLUE_SHIFT_ARB); in glxWinCreateConfigsExt()
2040 ADD_ATTR(WGL_ALPHA_BITS_ARB); in glxWinCreateConfigsExt()
2041 ADD_ATTR(WGL_ALPHA_SHIFT_ARB); in glxWinCreateConfigsExt()
2042 ADD_ATTR(WGL_ACCUM_RED_BITS_ARB); in glxWinCreateConfigsExt()
2043 ADD_ATTR(WGL_ACCUM_GREEN_BITS_ARB); in glxWinCreateConfigsExt()
2044 ADD_ATTR(WGL_ACCUM_BLUE_BITS_ARB); in glxWinCreateConfigsExt()
2045 ADD_ATTR(WGL_ACCUM_ALPHA_BITS_ARB); in glxWinCreateConfigsExt()
2046 ADD_ATTR(WGL_DEPTH_BITS_ARB); in glxWinCreateConfigsExt()
2047 ADD_ATTR(WGL_STENCIL_BITS_ARB); in glxWinCreateConfigsExt()
2048 ADD_ATTR(WGL_AUX_BUFFERS_ARB); in glxWinCreateConfigsExt()
2049 ADD_ATTR(WGL_SWAP_METHOD_ARB); in glxWinCreateConfigsExt()
2053 ADD_ATTR(WGL_SAMPLE_BUFFERS_ARB); in glxWinCreateConfigsExt()
2054 ADD_ATTR(WGL_SAMPLES_ARB); in glxWinCreateConfigsExt()
2059 ADD_ATTR(WGL_BIND_TO_TEXTURE_RGB_ARB); in glxWinCreateConfigsExt()
2060 ADD_ATTR(WGL_BIND_TO_TEXTURE_RGBA_ARB); in glxWinCreateConfigsExt()
2065 ADD_ATTR(WGL_DRAW_TO_PBUFFER_ARB); in glxWinCreateConfigsExt()
2066 ADD_ATTR(WGL_MAX_PBUFFER_PIXELS_ARB); in glxWinCreateConfigsExt()
2067 ADD_ATTR(WGL_MAX_PBUFFER_WIDTH_ARB); in glxWinCreateConfigsExt()
2068 ADD_ATTR(WGL_MAX_PBUFFER_HEIGHT_ARB); in glxWinCreateConfigsExt()