Lines Matching refs:valuators
180 int valuators[3]; in enqueueMotion() local
184 valuators[0] = x; in enqueueMotion()
185 valuators[1] = y; in enqueueMotion()
187 valuator_mask_set_range(&mask, 0, 2, valuators); in enqueueMotion()
406 int valuators[MAX_VALUATORS]; in dmxTranslateAndEnqueueExtEvent() local
479 #define EXTRACT_VALUATORS(ke, valuators) \ in dmxTranslateAndEnqueueExtEvent() argument
480 valuators[0] = ke->axis_data[0]; \ in dmxTranslateAndEnqueueExtEvent()
481 valuators[1] = ke->axis_data[1]; \ in dmxTranslateAndEnqueueExtEvent()
482 valuators[2] = ke->axis_data[2]; \ in dmxTranslateAndEnqueueExtEvent()
483 valuators[3] = ke->axis_data[3]; \ in dmxTranslateAndEnqueueExtEvent()
484 valuators[4] = ke->axis_data[4]; \ in dmxTranslateAndEnqueueExtEvent()
485 valuators[5] = ke->axis_data[5]; \ in dmxTranslateAndEnqueueExtEvent()
498 EXTRACT_VALUATORS(ke, valuators); in dmxTranslateAndEnqueueExtEvent()
500 valuators); in dmxTranslateAndEnqueueExtEvent()
510 EXTRACT_VALUATORS(ke, valuators); in dmxTranslateAndEnqueueExtEvent()
512 valuators); in dmxTranslateAndEnqueueExtEvent()
701 int valuators[3]; in dmxEnqueue() local
728 valuators[0] = e->xmotion.x; in dmxEnqueue()
729 valuators[1] = e->xmotion.y; in dmxEnqueue()
730 valuators[2] = e->xmotion.state; /* FIXME: WTF?? */ in dmxEnqueue()
731 valuator_mask_set_range(&mask, 0, 3, valuators); in dmxEnqueue()