Lines Matching refs:alignment
45 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_PolygonStipple()
60 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_Bitmap()
83 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_TexImage1D()
111 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_TexImage2D()
143 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_TexImage3D()
173 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_DrawPixels()
197 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_TexSubImage1D()
223 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_TexSubImage2D()
256 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_TexSubImage3D()
287 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_ColorTable()
312 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_ColorSubTable()
337 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_ConvolutionFilter1D()
362 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_ConvolutionFilter2D()
389 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_SeparableFilter2D()