Lines Matching full:figure
95 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_TexImage1D()
123 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_TexImage2D()
157 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_TexImage3D()
181 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_DrawPixels()
207 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_TexSubImage1D()
235 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_TexSubImage2D()
271 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_TexSubImage3D()
296 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_ColorTable()
321 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_ColorSubTable()
346 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_ConvolutionFilter1D()
372 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_ConvolutionFilter2D()
399 ** Just invert swapBytes flag; the GL will figure out if it needs to swap in __glXDispSwap_SeparableFilter2D()