Lines Matching refs:pGlxVisual
161 __GLXvisualConfig *pGlxVisual; in CreateContext() local
244 pGlxVisual = pGlxScreen->pGlxVisual; in CreateContext()
245 for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) { in CreateContext()
246 if (pGlxVisual->vid == visual) { in CreateContext()
274 pGlxVisual = NULL; in CreateContext()
280 glxc->pGlxVisual = pGlxVisual; in CreateContext()
310 if (pGlxVisual) { in CreateContext()
312 be_vid = glxMatchGLXVisualInConfigList(pGlxVisual, in CreateContext()
938 pGlxPixmap->pGlxVisual != glxc->pGlxVisual) { in MakeCurrent()
945 pGlxPixmap->pGlxVisual->vid); in MakeCurrent()
1053 pReadGlxPixmap->pGlxVisual != glxc->pGlxVisual) { in MakeCurrent()
1060 pReadGlxPixmap->pGlxVisual->vid); in MakeCurrent()
1694 __GLXvisualConfig *pGlxVisual; in __glXGetVisualConfigs() local
1719 pGlxVisual = &pGlxScreen->pGlxVisual[i]; in __glXGetVisualConfigs()
1720 if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) { in __glXGetVisualConfigs()
1725 buf[p++] = pGlxVisual->vid; in __glXGetVisualConfigs()
1726 buf[p++] = pGlxVisual->class; in __glXGetVisualConfigs()
1727 buf[p++] = pGlxVisual->rgba; in __glXGetVisualConfigs()
1729 buf[p++] = pGlxVisual->redSize; in __glXGetVisualConfigs()
1730 buf[p++] = pGlxVisual->greenSize; in __glXGetVisualConfigs()
1731 buf[p++] = pGlxVisual->blueSize; in __glXGetVisualConfigs()
1732 buf[p++] = pGlxVisual->alphaSize; in __glXGetVisualConfigs()
1733 buf[p++] = pGlxVisual->accumRedSize; in __glXGetVisualConfigs()
1734 buf[p++] = pGlxVisual->accumGreenSize; in __glXGetVisualConfigs()
1735 buf[p++] = pGlxVisual->accumBlueSize; in __glXGetVisualConfigs()
1736 buf[p++] = pGlxVisual->accumAlphaSize; in __glXGetVisualConfigs()
1738 buf[p++] = pGlxVisual->doubleBuffer; in __glXGetVisualConfigs()
1739 buf[p++] = pGlxVisual->stereo; in __glXGetVisualConfigs()
1741 buf[p++] = pGlxVisual->bufferSize; in __glXGetVisualConfigs()
1742 buf[p++] = pGlxVisual->depthSize; in __glXGetVisualConfigs()
1743 buf[p++] = pGlxVisual->stencilSize; in __glXGetVisualConfigs()
1744 buf[p++] = pGlxVisual->auxBuffers; in __glXGetVisualConfigs()
1745 buf[p++] = pGlxVisual->level; in __glXGetVisualConfigs()
1750 buf[p++] = pGlxVisual->visualRating; in __glXGetVisualConfigs()
1752 buf[p++] = pGlxVisual->transparentPixel; in __glXGetVisualConfigs()
1754 buf[p++] = pGlxVisual->transparentRed; in __glXGetVisualConfigs()
1756 buf[p++] = pGlxVisual->transparentGreen; in __glXGetVisualConfigs()
1758 buf[p++] = pGlxVisual->transparentBlue; in __glXGetVisualConfigs()
1760 buf[p++] = pGlxVisual->transparentAlpha; in __glXGetVisualConfigs()
1762 buf[p++] = pGlxVisual->transparentIndex; in __glXGetVisualConfigs()
1764 buf[p++] = pGlxVisual->multiSampleSize; in __glXGetVisualConfigs()
1766 buf[p++] = pGlxVisual->nMultiSampleBuffers; in __glXGetVisualConfigs()
1768 buf[p++] = pGlxVisual->visualSelectGroup; in __glXGetVisualConfigs()
1791 __GLXvisualConfig *pGlxVisual; in CreateGLXPixmap() local
1855 pGlxVisual = pGlxScreen->pGlxVisual; in CreateGLXPixmap()
1856 for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) { in CreateGLXPixmap()
1857 if (pGlxVisual->vid == visual) { in CreateGLXPixmap()
1884 pGlxVisual = NULL; in CreateGLXPixmap()
1900 pGlxPixmap->pGlxVisual = pGlxVisual; in CreateGLXPixmap()
1984 else if (pGlxVisual) { in CreateGLXPixmap()
1992 (unsigned int) glxMatchGLXVisualInConfigList(pGlxVisual, in CreateGLXPixmap()
2979 __GLXvisualConfig *pGlxVisual = NULL; in __glXGetFBConfigs() local
2986 pGlxVisual = &dmxScreen->glxVisuals[v]; in __glXGetFBConfigs()
2991 if (pGlxVisual) { in __glXGetFBConfigs()
2993 if (glxVisualsMatch(&pGlxScreen->pGlxVisual[v], pGlxVisual)) { in __glXGetFBConfigs()
2994 associatedVisualId = pGlxScreen->pGlxVisual[v].vid; in __glXGetFBConfigs()